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path: root/src/server/game/Movement/MovementStructures.h
AgeCommit message (Expand)Author
2012-08-10Core: Cleanup whitespace, fix build and enable 1 opcodeNay
2012-08-09Core/PacketIO: Enabled/Fixed more opcodesSubv
2012-08-06[PacketIO] structure CMSG_MOVE_CHNG_TRANSPORT.cyberbrest
2012-07-17Core/PacketIO: Updated more movement packet structuresShauren
2012-07-16Core/PacketIO: Updated and enabled most player movement client opcodes, huge ...Shauren
2012-07-15Core/PacketIO: Updated and enabled SMSG_PLAYER_MOVEShauren
2012-07-14Core/MovementShauren
2012-07-04Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (s...Shauren
2012-01-21Core/Movement: added forgotten MSG_MOVE_STOP_ASCEND structureRat
2012-01-10Core/Movement: updated movement structures again ...Rat
2012-01-09Core/Movement: Minor corrections to SMSG_PLAYER_MOVEShauren
2012-01-09Core/Movement: updated 2 more movement structuresRat
2012-01-08Core/Movement: 4.2.2 structure for MSG_MOVE_START_BACKWARDShauren
2012-01-08Core/Movement: 4.2.2 structure for MSG_MOVE_SET_PITCHShauren
2012-01-08Core/Movement: 4.2.2 structure for MSG_MOVE_JUMPShauren
2012-01-08Core/Movement: updated 2 more movement structuresRat
2012-01-07Core/Movement: 4.2.2 structure for MSG_MOVE_FALL_LANDShauren
2012-01-01Merge branch '4.x' of git://github.com/TrinityCore/TrinityCore into 4.xRat
2012-01-01Core/Movement: Fixed some movement structures, added SMSG_PLAYER_MOVERat
2011-12-27Merge branch 'master' into 4.x and some warning fixesSpp
2011-11-29Core/MovementHandler: added new packet handler for movementRat