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Movement
Age
Commit message (
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Author
2012-06-19
Merge pull request #6853 from Elron103/pull-requests
QAston
2012-06-20
Core/Movement: Implement speed changes for PointMovementGenerator
Elron103
2012-06-19
Core/CreatureAI: Implement an OnSpellClick hook instead of the ugly way that ...
Discover-
2012-06-07
Core/Maps: Moved object respawn time storage from global to map level. This r...
Shauren
2012-06-06
Core/Movement
Shauren
2012-06-03
Core/Movement: Fixed Facing* splines on transports
Shauren
2012-05-31
Core/Movement
Shauren
2012-05-07
Core/AI - Fix Evade Bug
Svannon
2012-05-07
Movement/WaypointGenerator: Fix issue where waypoints with delay always would...
kaelima
2012-04-16
Attempt on converting updatewaterstate for use with units (pets and vehicles)
Kandera
2012-04-13
Core/Movement: Changed casting check in TargetedMovementGenerator to be able ...
Shauren
2012-04-09
Core/Movement: Fix some issues with ConfusedMovementGenerator from recent cha...
kaelima
2012-04-09
Fix compile
kaelima
2012-04-09
Core/Movement: Minor correction for last changeset
kaelima
2012-04-09
Core/Movement: Use line of sight checks for movement waypoints generated for ...
kaelima
2012-04-08
Core/Cleanup:
kaelima
2012-04-08
Core/Movement: Fix pushback issues and client freeze.
Machiavelli
2012-03-29
Core/Misc: Code style and remove unused define.
Gyx
2012-03-29
Core/Game: Code style.
Gyx
2012-03-28
Core/DBLayer: Fix remaining errors in loading world tables and a couple of th...
Nay
2012-03-27
Core/DBLayer: Correct few more wrong read types (No. 4)
Nay
2012-03-24
Core/DBLayer: Convert PQuery() queries to prepared statements
leak
2012-03-18
Core/Movement: Compute current position in spline::Launch with Z offset. Fixe...
Machiavelli
2012-03-16
Core/Misc: Random cleanup
kaelima
2012-03-15
Core/Movement: Added more movement flags that cause units to select flight sp...
Shauren
2012-03-12
Core/Units:
Machiavelli
2012-03-07
Core: Remove some whitespace and tabs
click
2012-02-28
Core/Movement: Remove a redundant check in EffectMovementGenerator that could...
Machiavelli
2012-02-27
Core/MovementGenerators: Ensure correct virtual function overrides are called...
Machiavelli
2012-02-24
Core/MovementGenerators: Removed pointless check
Shauren
2012-02-23
Core: Random cleanup + compile fix
Shauren
2012-02-22
Merge pull request #5271 from Chaplain/knockback
Machiavelli
2012-02-21
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
MrSmite
2012-02-18
Core: Clean up whitespace and tabs in the base sourcetree
click
2012-02-17
Core/Movement: Fix MoveJump handling.
Chaplain
2012-02-16
Fix a lot of warnings
Spp
2012-02-16
Core/Movement: Fix a crash when a player logout in a hostile area. The honorl...
kaelima
2012-02-14
Fixed build, thanks Amit86 for noticing
Subv
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-09
Merge pull request #5160 from TrinityCore/dynamic_vmaps
Subv
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-27
Core/Spline: Removed redundant call.
Manuel Carrasco
2012-01-24
Core: Fix non-PCH build and remove a few warnings.
click
2012-01-18
Core/Movegen: Added missing part in ChaseMovementgenerator and minor logic fi...
Chaplain
2012-01-18
Core/MotionMaster: Fix logic in MoveLand() and MoveTakeoff()
Chaplain
2012-01-16
Merge branch 'master' of git@github.com:TrinityCore/TrinityCore.git
Chaplain
2012-01-15
Core/Movegen: Fix logic in WaypointMovementGenerator<Creature>::StartMove
Chaplain
2012-01-15
Scripts/Misc: Fix some MovementInform handler filters after recent motionmast...
Machiavelli
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
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