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Movement
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Commit message (
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Author
2016-05-05
Merge branch '3.3.5-evademore' into 3.3.5 (PR #16834)
treeston
2016-04-25
Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. (#17024)
Mikhail Redko
2016-04-23
Merge pull request #16876 from chaodhib/move_chase_follow_repositioning_fix
joschiwald
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-15
Movement bug fix. Npc mistakenly move away from its new target.
chaodhib
2016-04-11
Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...
Chaouki Dhib
2016-04-10
Entities/Unit: Finally fix no-path evasion.
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-12
Core: Added missing overrides
Vincent-Michael
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-20
[3.3.5] Core/Logs: English text corrections
tkrokli
2016-02-10
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....
treeston
2016-02-10
Fix jump dest orientation
Elimination
2016-01-13
Core/Spells: Creature spellcast facing rework:
treeston
2016-01-01
Update copyright note for 2016
Rushor
2015-11-11
Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::Create
Carbenium
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-09-12
Removed wip leftovers
Shauren
2015-09-12
Default initialize i_path instead of using NULL
Shauren
2015-09-12
Core/Players: Changed multi-segment taxi paths to fly nearby flight masters a...
Shauren
2015-08-24
Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include ...
StormBytePP
2015-08-23
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-08-11
Core/Misc: Added some missing overrides
David Carlos Manuelda
2015-07-25
Core: Fix non pch build
Vincent-Michael
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-24
Core/Misc: Add a few consts to methods
DDuarte
2015-07-24
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
Shauren
2015-07-15
Merge pull request #14974 from pete318/stealth_work
mik1893
2015-07-05
Core/Spells: Normalize Z for last point in a charge path
jackpoz
2015-07-02
The following stealth changes are implemented.
pete318
2015-06-28
Core/Dependencies: Update recast
jackpoz
2015-06-01
Merge pull request #14782 from doctaweeks/fixes-for-6.x
MitchesD
2015-05-24
Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo()
DDuarte
2015-05-19
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...
Shauren
2015-05-19
Fix build after recent cherry-picks
DDuarte
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-14
Core: Move FillCirclePath function to MotionMaster
Kittnz
2015-03-08
Core: Change a few 'stupid' log-messages down to DEBUG-level
click
2015-03-08
Core: More INFO -> DEBUG/WARN/ERROR mangling
click
2015-02-20
Core/Movement: Clarify log meaning
MitchesD
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-18
Merge pull request https://github.com/TrinityCore/TrinityCore/pull/13650
z0ldrax
2014-10-11
Scripts/GO: Remove go_field_repair_bot_74A
DDuarte
2014-10-11
Adjust random movement wait time and implement variable wait times
Intra
2014-10-09
Build: Fixed game & collision depending on each other for linking
Shauren
2014-09-27
Merge pull request #13140 from Unholychick/preventfleeing
Duarte Duarte
2014-09-19
Core/Mechanics: Fix prevent fleeing + fear
Unholychick
2014-09-17
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
joschiwald
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