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path: root/src/server/game/Movement
AgeCommit message (Expand)Author
2015-07-05Core/Spells: Normalize Z for last point in a charge pathjackpoz
2015-06-28Core/Dependencies: Update recastjackpoz
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
2015-05-24Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo()DDuarte
2015-05-19Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...Shauren
2015-05-19Fix build after recent cherry-picksDDuarte
2015-03-30Core/Misc: Remove unused headersleak
2015-03-14Core: Move FillCirclePath function to MotionMasterKittnz
2015-03-08Core: Change a few 'stupid' log-messages down to DEBUG-levelclick
2015-03-08Core: More INFO -> DEBUG/WARN/ERROR manglingclick
2015-02-20Core/Movement: Clarify log meaningMitchesD
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-18Merge pull request https://github.com/TrinityCore/TrinityCore/pull/13650z0ldrax
2014-10-11Scripts/GO: Remove go_field_repair_bot_74ADDuarte
2014-10-11Adjust random movement wait time and implement variable wait timesIntra
2014-10-09Build: Fixed game & collision depending on each other for linkingShauren
2014-09-27Merge pull request #13140 from Unholychick/preventfleeingDuarte Duarte
2014-09-19Core/Mechanics: Fix prevent fleeing + fearUnholychick
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-09-16Core/Logging: Fixed incorrect usage of guid in logsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-31Core/Waypoints: Fixed memory leaks happening when loading waypoints with inva...Shauren
2014-07-25Core/Waypoints: Allow the table waypoint_data to use Takeoff and Land waypoints.Subv
2014-07-22Core/Misc: Remove a define that is no longer needed since ACE was removedDDuarte
2014-07-21Core/NPCs: In a formation, properly set walking/running modeuntaught
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-13Merge branch `master` into `boost`Subv
2014-07-06Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostleak
2014-07-04Core/Spells: Improve charge path logic, get a point to the target and then re...Trisjdc
2014-07-01Replaced all remaining ACE based Singletonsleak
2014-06-23Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostSubv
2014-06-23Update WaypointMovementGenerator.cppRochet2
2014-06-23Merge pull request #11609 from zengwf/masterAokromes
2014-06-22Core/Build: Fixed build.Subv
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-04-07Core/Movement: Fix LoS issue of NPCs chasing targetsjackpoz
2014-03-23Core/Misc: Removed unused defines, added missing include and removed a few wa...Shauren
2014-03-21Core/Transports: Fixed creatures micro movement on transport when attacking s...Shauren
2014-02-27Core/MMAPs: Replace an assert with error logjackpoz
2014-02-24Core/MMAPs: Add support for raycastjackpoz
2014-02-23Core/MMAPs: Update recastjackpoz
2014-02-18Core/Movement:Fix waypointed creature aggrozengwf
2014-02-13Core/MMAPS: Fix invisible wall issue in MMAPS.jackpoz
2014-01-30Core/Splines: Fix "velocity > 0.1f" errorjackpoz