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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T21:01:02Z
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Movement
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Commit message (
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Author
2021-12-20
Core/Movement: improved RandomMovementGenerator wait handling to get closer t...
Ovah
2021-12-20
Core/MMaps: Handle path on same position
jackpoz
2021-12-20
Core/PathGenerator: Fix path generator returning shortcuts when start and end...
Giacomo Pozzoni
2021-12-20
Core/PathGenerator: Temporarily revert 29bf280e3496cf13c24ccb20e37da29d3bfa74d9
jackpoz
2021-12-20
Core/PathGenerator: Fix path generator returning shortcuts when start and end...
Giacomo Pozzoni
2021-12-19
Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator
Killyana
2021-12-19
Fix fleeing speed to 66% run speed (#24025)
Giacomo Pozzoni
2021-12-19
Core/MMaps: Fix charge underwater/falling (#24010)
Giacomo Pozzoni
2021-12-19
Core/Movement: Fix wrong orientation set when pausing movement (#23986)
Giacomo Pozzoni
2021-12-19
Core/Movement: Fix fleeing speed to 66% run speed
jackpoz
2021-12-19
Core/Movement: Fix stunned falling units freezing the client (#24000)
Giacomo Pozzoni
2021-12-19
Core/Movement: Add more LOS checks (#23991)
Giacomo Pozzoni
2021-12-18
Core/Movement: prevent any Initialize queue till AddToWorld is signaled
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/Movement: delay movement update in MotionMaster until its owner signals ...
ccrs
2021-12-18
Core/Taxis: teleport players to the destination taxi node location instead of...
Ovah
2021-12-18
Core/Movement: fixed taxi pathings getting finalized earlier than intended (#...
Ovah
2021-12-18
Core/Movement: provide an extra spline path vertex for taxi pathings … (#23...
Ovah
2021-12-18
Core/Movement: Fix LoS issue of NPCs chasing targets
jackpoz
2021-12-18
Core/MovementGenerator: 680e1cbd6cf7c52abe104fb87d8fa6dba83fb633 follow-up
jackpoz
2021-12-18
Core/MovementGenerator: Fix crash in taxi paths
jackpoz
2021-12-18
Core/Misc: Fix linux build
jackpoz
2021-12-18
Core/MMaps: Fix mobs evading when target is out of MMap meshes
jackpoz
2021-12-17
Core/Spline: Fix crash
jackpoz
2021-12-16
Core/Misc: Fix warnings
jackpoz
2021-12-16
Core/MovementGenerator: Add more asserts
jackpoz
2021-12-16
Core/MovementGenerator: Add more details to asserts
jackpoz
2021-12-16
Core/Movement: add a velocity argument for the spline chain meta table (PR #2...
Ovah
2021-12-15
Core/ChatCommands: Fix .wp reload crash
Giacomo Pozzoni
2021-12-15
Core/Movement: add missing parenthesis on MotionMaster::Size
ccrs
2021-12-14
Core/Misc: More coding standards (#23519)
Aokromes
2021-12-14
Build: fix linking error
ccrs
2021-12-14
Core/Movement: handle Resume/Pause on RandomMovementGenerator
ccrs
2021-12-11
Core/FlightPath: teleport players at destination on floor Z when the flight e...
Wyrserth
2021-12-09
Core/Misc: Headers cleanup
jackpoz
2021-12-08
Core/MovementGenerator: Add more details to asserts
jackpoz
2021-12-08
Core/Movement: Fix assertion triggered in SplineChainMovementGenerator
Giacomo Pozzoni
2021-12-05
Core/Movement: move DelayedAction into MotionMaster and add a couple defines
ccrs
2021-12-05
Build: fix variable order initialization error
ccrs
2021-12-05
Core/Movement: implement MotionMasterDelayedAction validator
ccrs
2021-12-05
Core/Movement: Use correct root check
Shauren
2021-12-05
Core/Movement: Prevent rooted units from falling
Shauren
2021-12-03
Core/Vehicles: Fix accessories disappearing on reset
jackpoz
2021-12-02
Core/MMaps: Revert PATHFIND_INCOMPLETE handling change in ChaseMovementGenera...
jackpoz
2021-11-30
Core/Movement: replace multiset::find with std::find in MotionMaster
ccrs
2021-11-30
Core/Movement: implement and use new remove method in MotionMaster
ccrs
2021-11-28
Core/Spells: Implemented spell effect 254 (SPELL_EFFECT_JUMP_CHARGE)
Shauren
2021-11-27
Core/Movement: Implement initializing parabolic splines using jump gravity in...
Shauren
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