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path: root/src/server/game/Movement
AgeCommit message (Expand)Author
2016-01-01Update copyright note for 2016Rushor
2015-11-11Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::CreateCarbenium
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-21Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...StormBytePP
2015-09-12Removed wip leftoversShauren
2015-09-12Default initialize i_path instead of using NULLShauren
2015-09-12Core/Players: Changed multi-segment taxi paths to fly nearby flight masters a...Shauren
2015-08-24Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include ...StormBytePP
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-08-11Core/Misc: Added some missing overridesDavid Carlos Manuelda
2015-07-25Core: Fix non pch buildVincent-Michael
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-07-24Core/Misc: Add a few consts to methodsDDuarte
2015-07-24Core/Misc: Fixing warnings detected by Visual Studio 2015 compilerShauren
2015-07-15Merge pull request #14974 from pete318/stealth_workmik1893
2015-07-05Core/Spells: Normalize Z for last point in a charge pathjackpoz
2015-07-02The following stealth changes are implemented.pete318
2015-06-28Core/Dependencies: Update recastjackpoz
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
2015-05-24Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo()DDuarte
2015-05-19Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...Shauren
2015-05-19Fix build after recent cherry-picksDDuarte
2015-03-30Core/Misc: Remove unused headersleak
2015-03-14Core: Move FillCirclePath function to MotionMasterKittnz
2015-03-08Core: Change a few 'stupid' log-messages down to DEBUG-levelclick
2015-03-08Core: More INFO -> DEBUG/WARN/ERROR manglingclick
2015-02-20Core/Movement: Clarify log meaningMitchesD
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-18Merge pull request https://github.com/TrinityCore/TrinityCore/pull/13650z0ldrax
2014-10-11Scripts/GO: Remove go_field_repair_bot_74ADDuarte
2014-10-11Adjust random movement wait time and implement variable wait timesIntra
2014-10-09Build: Fixed game & collision depending on each other for linkingShauren
2014-09-27Merge pull request #13140 from Unholychick/preventfleeingDuarte Duarte
2014-09-19Core/Mechanics: Fix prevent fleeing + fearUnholychick
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-09-16Core/Logging: Fixed incorrect usage of guid in logsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-31Core/Waypoints: Fixed memory leaks happening when loading waypoints with inva...Shauren
2014-07-25Core/Waypoints: Allow the table waypoint_data to use Takeoff and Land waypoints.Subv
2014-07-22Core/Misc: Remove a define that is no longer needed since ACE was removedDDuarte
2014-07-21Core/NPCs: In a formation, properly set walking/running modeuntaught
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-13Merge branch `master` into `boost`Subv
2014-07-06Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostleak
2014-07-04Core/Spells: Improve charge path logic, get a point to the target and then re...Trisjdc
2014-07-01Replaced all remaining ACE based Singletonsleak