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Movement
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Author
2020-03-17
Core/AI: Make critters flee as soon as engaged in combat and make them evade ...
Giacomo Pozzoni
2020-03-03
Core/PathFinding: Fix mmaps raycast without hit
jackpoz
2020-02-28
Core/PathFinding: Add support to WorldObject pathfinding (#24207)
Giacomo Pozzoni
2020-02-28
Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)
Giacomo Pozzoni
2020-02-28
Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)
NoName
2020-02-23
Core/Movement: Add support to cyclic splines to GenericMovementGenerator
jackpoz
2020-02-16
Core/Creature: Use proper name for wander distance. (#24133)
ratkosrb
2020-02-01
Core/Movement: Fix WaypointMovementGenerator ignoring EscortAI::SetEscortPaus...
Giacomo Pozzoni
2020-01-22
Core/Movement: improved RandomMovementGenerator wait handling to get closer t...
Ovah
2020-01-20
Core/MMaps: Handle path on same position
jackpoz
2020-01-20
Core/PathGenerator: Fix path generator returning shortcuts when start and end...
Giacomo Pozzoni
2020-01-18
Core/PathGenerator: Temporarily revert 29bf280e3496cf13c24ccb20e37da29d3bfa74d9
jackpoz
2020-01-09
Core/PathGenerator: Fix path generator returning shortcuts when start and end...
Giacomo Pozzoni
2020-01-02
New year
Aokromes
2020-01-01
Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator
Killyana
2020-01-01
Fix fleeing speed to 66% run speed (#24025)
Giacomo Pozzoni
2019-12-30
Core/MMaps: Fix charge underwater/falling (#24010)
Giacomo Pozzoni
2019-12-29
Core/Movement: Fix wrong orientation set when pausing movement (#23986)
Giacomo Pozzoni
2019-12-27
Core/Movement: Fix fleeing speed to 66% run speed
jackpoz
2019-12-27
Core/Movement: Fix stunned falling units freezing the client (#24000)
Giacomo Pozzoni
2019-12-26
Core/Movement: Add more LOS checks (#23991)
Giacomo Pozzoni
2019-10-23
Core/Movement: prevent any Initialize queue till AddToWorld is signaled
ccrs
2019-10-23
Core/Movement: d033032 followup
ccrs
2019-10-22
Core/Movement: d033032 followup
ccrs
2019-10-21
Core/Movement: d033032 followup
ccrs
2019-10-21
Core/Movement: delay movement update in MotionMaster until its owner signals ...
ccrs
2019-10-20
Revert "Core/Movement: Fix a crash on login"
jackpoz
2019-10-19
Core/Movement: Fix a crash on login
jackpoz
2019-10-08
Core/Taxis: teleport players to the destination taxi node location instead of...
Ovah
2019-09-28
Core/Movement: fixed taxi pathings getting finalized earlier than intended (#...
Ovah
2019-09-22
Core/Movement: provide an extra spline path vertex for taxi pathings … (#23...
Ovah
2019-09-13
Core/Movement: Fix LoS issue of NPCs chasing targets
jackpoz
2019-09-08
Core/MovementGenerator: 680e1cbd6cf7c52abe104fb87d8fa6dba83fb633 follow-up
jackpoz
2019-09-07
Core/MovementGenerator: Fix crash in taxi paths
jackpoz
2019-08-18
Core/Misc: Fix linux build
jackpoz
2019-08-18
Core/MMaps: Fix mobs evading when target is out of MMap meshes
jackpoz
2019-07-21
Core/Spline: Fix crash
jackpoz
2019-07-18
Core/Misc: Fix warnings
jackpoz
2019-07-18
Core/MovementGenerator: Add more asserts
jackpoz
2019-07-18
Core/MovementGenerator: Add more details to asserts
jackpoz
2019-07-18
Core/Movement: add a velocity argument for the spline chain meta table (PR #2...
Ovah
2019-07-10
Core/ChatCommands: Fix .wp reload crash
Giacomo Pozzoni
2019-07-09
Core/Movement: add missing parenthesis on MotionMaster::Size
ccrs
2019-07-08
Core/Misc: More coding standards (#23519)
Aokromes
2019-07-07
Build: fix linking error
ccrs
2019-07-07
Core/Movement: handle Resume/Pause on RandomMovementGenerator
ccrs
2019-06-19
Core/FlightPath: teleport players at destination on floor Z when the flight e...
Wyrserth
2019-05-31
Core/Misc: Headers cleanup
jackpoz
2019-05-30
Core/MovementGenerator: Add more details to asserts
jackpoz
2019-05-29
Core/Movement: Fix assertion triggered in SplineChainMovementGenerator
Giacomo Pozzoni
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