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Phasing
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PhasingHandler.cpp
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Author
2025-05-22
Core/PacketIO: Migration to PacketUtilities bit/string operations part 3
Shauren
2024-06-04
Core/Disables: Added DISABLE_TYPE_PHASE_AREA (#29997)
ModoX
2023-11-22
Core/Phasing: Fixed startup crash caused by accessing uninitialized global va...
Shauren
2023-01-28
Core/Quests: Dont immediately update object visibility at PhaseShift and wait...
Seyden
2023-01-06
Core/Utils: Replace boost flat_set with our own
Shauren
2022-12-31
Core/Maps: Fixed retrieving terrain info when on child maps
Shauren
2022-12-26
Core/Objects: Implement FindNearestCreatureWithOptions helper function (#28488)
Seyden
2022-08-14
Core/Phasing: Fixed terrain swaps appearing on incorrect maps when player is ...
Shauren
2022-07-23
Core/Maps: Move terrain data handling out of Map class
Shauren
2022-01-29
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better ...
Shauren
2022-01-29
Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visi...
Seyden
2022-01-12
Core/Phasing: Fixed stack overflow happening when modifying vehicle passenger...
Shauren
2021-12-28
Core/Phasing: Implemented db spawns in personal phases (#26345)
Matan Shukry
2021-12-18
Core/Vehicle: Change vehicle accessories' phase according to the player on th...
Giacomo Pozzoni
2021-12-07
Core/Misc: Add helper table phase_name and improve .npc info and .gps
funjoker
2021-11-22
Core/Phasing: Fixed inverse phaseshift logic
Shauren
2021-02-27
Core/Phasing: Implemented setting personal guid on PhaseShift
Shauren
2021-02-26
Core/Auras: Implemented SPELL_AURA_PHASE_ALWAYS_VISIBLE
Shauren
2020-05-24
Core/Maps: Improvements to terrain swap handling
Shauren
2020-04-27
Core/Misc: Enum flag v3 - allow enabling flag operations directly after enum ...
Shauren
2020-04-26
Core/Misc: Improve enum flags with type safe operators
Shauren
2020-04-03
Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-09-26
Core/DataStores: Updated hotfix database structure
Shauren
2018-04-12
Core/Phasing: Fixed setting phaseshift flags on condition updates
Shauren
2018-03-25
Core/Phasing: Rewrite GetTerrainMapId
Shauren
2018-03-25
Core/Maps: Implemented loading swapped maps
Shauren
2018-03-25
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren