| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-07-09 | Core/Scenarios: Allow scripts to set instance scenario by id (#31104) | Jason Dove | |
| * add example at Stratholme service entrance | |||
| 2025-06-10 | Core/Misc: Kill copy/move constructors for singleton classes | Shauren | |
| 2024-12-31 | Core/Misc: Include cleanup - remove MapUtils.h from Containers.h | Shauren | |
| 2024-12-03 | Core/Scenarios: Send Scenario GUID in scenario progress packet (#30465) | Ghaster | |
| 2024-05-13 | Core/Criteria: Implemented CompleteAnyScenario and CompleteScenario types ↵ | Antonio Martín Berti | |
| (#29984) | |||
| 2023-11-21 | Core/Calendar: Implement different timezone support for ingame calendar | Shauren | |
| Closes #8390 Closes #29427 | |||
| 2023-09-25 | Core/Achievements: Fixed achievement criteria StartEvent and FailEvent | Shauren | |
| * Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements) * Implemented most StartEvent and FailEvent types * Fixed saving criteria removed by RemoveCriteriaProgress | |||
| 2023-07-12 | Core: Update to 10.1.5 | Shauren | |
| 2023-07-07 | build fix | Shauren | |
| 2023-07-07 | Core/Scenarios: Move map from InstanceScenario to base class | Shauren | |
| 2023-01-08 | Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard ↵ | Shauren | |
| compatible api) | |||
| 2022-12-31 | Core/Scenarios: Replace assert with null check | Shauren | |
| Closes #28639 | |||
| 2022-10-04 | Core/Scenarios: Attempt to restore scenario state from completed encounter info | Shauren | |
| 2022-10-04 | Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ↵ | Shauren | |
| InstanceLockMgr | |||
| 2022-08-09 | Core/Scenarios: Group criteria storage by scenario id | Shauren | |
| 2022-04-22 | Core/Scenarios: Removed unused variables | Shauren | |
| 2022-03-22 | Core/Scenarios: Fix bad criteria evaluation in scenarios (#27881) | Krudor | |
| * Adjust Scenario criteria evaluation process so that entire criteria trees are not completed when a single child tree is completed. | |||
| 2022-02-13 | Core/Misc: Minor game include cleanup | Shauren | |
| 2021-09-08 | Core/Achievements: Update CriteriaType enum (#26856) | Meji | |
| 2021-06-07 | Core/Achievements: Defined all modifier tree types and implemented many of them | Shauren | |
| 2021-05-16 | Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ↵ | Shauren | |
| argument | |||
| 2021-04-15 | Core/Misc: Replace time(NULL) with GameTime::GetGameTime() | jackpoz | |
| (cherry picked from commit 12701cb0c6c45eb105ad449eb9a56e76d84d691e) Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/AuctionHouse/AuctionHouseMgr.cpp src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp src/server/game/Battlefield/Battlefield.cpp src/server/game/Battlefield/Zones/BattlefieldWG.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Calendar/CalendarMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Item/Item.cpp src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Grids/ObjectGridLoader.cpp src/server/game/Guilds/Guild.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/TicketHandler.cpp src/server/game/Instances/InstanceSaveMgr.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Tickets/TicketMgr.cpp src/server/game/Tickets/TicketMgr.h src/server/game/World/World.cpp src/server/scripts/Commands/cs_gobject.cpp src/server/scripts/Commands/cs_instance.cpp src/server/scripts/Commands/cs_list.cpp src/server/scripts/Northrend/zone_wintergrasp.cpp src/server/scripts/Spells/spell_item.cpp | |||
| 2021-04-06 | Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32 | Shauren | |
| 2021-04-06 | Core/Criteria: Use std::chrono type for CriteriaHandler::SendCriteriaUpdate | Shauren | |
| 2021-04-05 | Core/Misc: Change all unix time columns in character database to bigint (signed) | Shauren | |
| 2020-12-08 | Core/Misc: First set of required db changes for 9.0 | Shauren | |
| 2020-12-08 | Core/PacketIO: Updated most packet structures to 9.0.1 | Shauren | |
| 2020-09-19 | Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ↵ | Shauren | |
| added after 6.0) | |||
| 2020-05-01 | Core/Achievements: Greatly optimize achievement system by splitting large ↵ | Xinef | |
| types by miscvalue Closes #18633 (cherry picked from commit 9b44ed9cda347bfda1078666b3779d985fc37b2b) | |||
| 2020-01-02 | New Year | Aokromes | |
| 2019-11-16 | nopch fix | Shauren | |
| 2019-11-15 | Core/Achievements: Implement many new ModifierTree types | Shauren | |
| 2019-07-27 | Core/DBLayer: Prevent committing transactions started on a different database | Shauren | |
| 2019-07-27 | Core/DBLayer: Prevent using prepared statements on wrong database | Shauren | |
| 2019-01-01 | Update copyright note for 2019 | vincent-michael | |
| auto happy = new year(2019); | |||
| 2018-11-05 | Core/PacketIO: Updated packet structures to 8.0.1 | Shauren | |
| 2018-03-12 | Core/DataStores: Fixed db2 structures after 7.3.5 | Shauren | |
| 2018-01-01 | Update copyright note for 2018 | vincent-michael | |
| auto happy = new year(2018); | |||
| 2017-06-04 | Core/Game: Include cleanup part 5 | Shauren | |
| * ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster | |||
| 2017-05-18 | Core/Game: Include cleanup | Shauren | |
| * Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies) | |||
| 2017-05-12 | Core/Database: Include cleanup | Shauren | |
| 2017-05-11 | Core/Common: Include cleanup | Shauren | |
| 2017-01-27 | Core/Misc: Fixed uninitialized values | Shauren | |
| CID 1360578 CID 1360579 CID 1360581 CID 1360582 CID 1367984 CID 1367985 CID 1360576 | |||
| 2017-01-01 | Update copyright note for 2017 | vincent-michael | |
| Happy new year | |||
| 2016-11-07 | Core/Scenarios: Removed a bad usage of blocking db queries when saving ↵ | Shauren | |
| scenario to db | |||
| 2016-11-07 | Warning fix | Shauren | |
| 2016-11-07 | Dynamic linking build fix | Shauren | |
| 2016-11-06 | Core/Instances: Implemented base scenario system and objectives in dungeons | Krudor | |
| Closes #17905 Closes #18034 | |||
