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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-09-15Core/Scripts: Fix a crash when adding/removing objects from the map while swa...Naios
2016-07-19Tools: Added game tables extractorShauren
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-17Scripts: Build fixShauren
2016-07-13Core/Scripting: Fix acquiring of references between script swapsNaios
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-05Core/Scripting: Don't force event cancellation when swapping creatures.Naios
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-05-01Core/Scripting: Kill pending unit events when swapping AI'sNaios
2016-04-18Core/Scripting: Use the path of the worldserver executable to search for the ...Naios
2016-04-18Core/Scripting: Use the systems temporary path for caching shared libsNaios
2016-04-18Core/Scripting: Add the info how much time the system took to reloadNaios
2016-04-16Core/Scripting: Improve the error message when the script reloader fails to c...6.2.4/21355Naios
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-14Core/Scripting: Fix a typo in b970a684Naios
2016-04-14Core/Scripting: Wait until the debugger is detached before rebuilding scripts.Naios
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
2016-04-13Core/Scripting: Fix detection of source changes when using inotify.Naios
2016-04-12Core/Scripting: Fix an assertion which was triggered at lazy unloadingNaios
2016-04-12Core/Scripting: Fix loading of spell/aurascriptsNaios
2016-04-11Core/Scripting: Fix another warning when building staticallyNaios
2016-04-11Core/Scripting: Fix a warning when building staticallyNaios
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-04-11Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...Naios
2016-04-11Core/Game: Move scheduled map scripts counter methods into MapManagerNaios
2016-04-11Core/Game: Move MapScripts to game/MapsNaios
2016-04-05Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)Shauren
2016-03-27Add missing GAME_API exportsRochet2
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-19CMake: Use inherited dependencies in scriptsNaios
2016-03-13Core/Misc: Removed OnUnknownPacketReceive script hook - it could never be calledShauren
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-03-08Merge pull request #16404 from Lopfest/6.xShauren
2016-02-21Core/Scripts: Split the huge scriptloader into smaller piecesNaios
2016-02-20Merge remote-tracking branch 'upstream/6.x' into HEADLopfest
2016-02-11Core/Scripts: Fixed calling UnitScript hooksShauren
2016-01-26Core/Scripts: SMSG_PLAY_ONE_SHOT_ANIM_KIT corrections. Thx to ArciLopfest
2016-01-26Core/Scripts: SMSG_PLAY_ONE_SHOT_ANIM_KIT can now be used in waypoint_scriptsLopfest
2016-01-20Scripts/Commands: Fix ".help" command to show commands in alphabetical orderjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-07Merge pull request #15731 from ShinDarth/toscriblub
2015-11-06Core/Misc: Remove unneeded filesIncorrect
2015-11-04Core/ScriptMgr: Improve commit 155a289f052b3a48caadeNaios
2015-11-04Core/ScriptMgr: Fix "conditional expression is constant" warning.Naios
2015-11-04Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-11-04Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.Naios
2015-10-25Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-09-21Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...StormBytePP