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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2012-03-29Core/Game: Code style.Gyx
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 4)Nay
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 1)Nay
2012-03-24Core/Scripts: Fixed script unloadingShauren
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-11R.I.P SimpleAINay
2012-03-10Core/DBC: Remove store getters (useless since we don't have scripts as extern...Shauren
2012-03-09Some random cleanup here and thereSpp
2012-03-07Warning fixes and some random cleanup here and thereSpp
2012-03-02Core/Scripting: codestyle and comment for previous commitKandera
2012-03-02Core/Scripting: added OnPlayerUpdateZone for player scriptsKandera
2012-02-23Core: Random cleanup + compile fixShauren
2012-02-22Misc: Delete searing_gorge.cpp and fix a typo in worldserver configNay
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-12Codestyle: Renamed some variables to fit codestyleSubv
2012-02-10Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...QAston
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-02-08Scripts/Misc: Script Romantic Picnic BasketNay
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-11Scripts/Achievements:kaelima
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-10-28Core/Loading: Drop the field script_version from the table version.Nay
2011-10-19Core/Grid:kaelima
2011-10-18Rename some classes in grid system.megamage
2011-10-11Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30b5...kaelima
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-08One last culprit...Machiavelli
2011-10-08Core: Fix a boatload of crashes after the mass cleanup... Thanks to Broodwyrm...Machiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07REPO: code-style clean-upBootz
2011-10-07REPO: Code-style changeBootz
2011-10-05Scripts/Icecrown CitadelShauren
2011-09-28Core/Scripting: Remove unnecesary reference in param function OnMemberRemoveSpp
2011-09-21Scripts/Commands: Added .dev command to show <Dev> tag in nicknameRochet2
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-06Core/Entities: Vehicles should be able to be both source and target of map sc...Shauren
2011-09-01Core: cleanup.Chaplain
2011-08-16Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b0...QAston
2011-08-14Core: Cosmetic cleanups and additional comments in ScriptMgr.XTZGZoReX
2011-08-03Core/Vehicles: Remove Vehicle.h dependency from other header filesSpp
2011-07-27Core/Scripts: ScriptRegistry is no longer the part of ScriptMgr public interf...Spp-
2011-07-27Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...Shauren
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-22Core/GameObject: Refactored destructible building handling, properly implemen...Shauren
2011-07-08Core/Misc: Replace dynamic_cast<XXX*> with proper ToXXXSpp-
2011-07-02Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...QAston
2011-06-29Core/Commands: Move .gps to command scripts and add .wpgps command, used for ...Shocker
2011-06-28Core/Entities: Vehicles should be able to be the source of map scriptsMachiavelli