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Author
2011-03-06
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already r...
Machiavelli
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-02-08
Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang
Shauren
2011-02-07
Scripts/Icecrown Citadel: Added Sindragosa script
Shauren
2011-01-28
Core/Map scripts: make some error messages more informative and reformat code...
Azazel
2011-01-26
Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
Manuel
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-20
Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord o...
Manuel
2011-01-09
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written...
Manuel
2011-01-02
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-26
Scripts/Ulduar: Implement script for General Vezax encounter.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-23
Core/ScriptMgr: Add OnBindToInstance Player hook
Spp
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core: Converted (hopefully) all remaining singletons to use ACE_Singleton class
Shauren
2010-12-22
Removing ProgressBars as they are performing badly on startup.
leak
2010-12-19
Streamlining loading functions for server startup
leak
2010-12-14
Core: Fixed uninitialized variable warnings
Shauren
2010-12-13
Core: Add new system for parallelizing client packet processing. Handle World...
click
2010-12-05
Core/Dungeon Finder: Code cleanup and minor optimizations
Spp
2010-12-03
Scripts/Icecrown Citadel: Added script for Blood Queen Lana'Thel
Shauren
2010-11-29
Core/Misc: fix some warnings. As a result removed one redundant hook from For...
azazel
2010-11-23
Core/Groups: Add kicker and kick reason to RemoveMember
Spp
2010-11-17
Core/Scripts: pass message parameter by reference in OnChat methods to make i...
azazel
2010-11-16
Core/Scripts: Convert more commands over to CommandScripts (moves gobject, ho...
click
2010-11-14
Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
Shocker
2010-11-14
Fix typo *sigh*
click
2010-11-14
Core/Scripts: Add missing scriptloading for tele/event commands
click
2010-11-13
Scripts/Commands: Add tele and event commands to commandscripts system and st...
click
2010-11-12
Core/Scripts: Reinstate commandscripts, now with extra bling and working comm...
click
2010-11-10
Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ...
click
2010-11-09
Core/Scripts Part 1 of moving all commands to commandscripts
Paradox
2010-11-03
Core/Scripts: Added enum for generic script texts, fixed one broken text
Shauren
2010-11-03
Core/Scripts: add example_commandscript as an example of how to use commandsc...
Spp
2010-11-02
Typo O.o
Rat
2010-11-02
Core/SmartAI: do not report not used smart scripts as error
Rat
2010-10-27
Core/AI: implemented SmartScripts System (still beta) not 100% complete
Rat
2010-10-25
Core/Dungeon Finder: Use scripts to interact between groups and LFG
Spp
2010-10-24
Scripts/Icecrown Citadel: Added Blood Prince Council script
Shauren
2010-10-17
Core/Guilds: guild code was completely refactored and rewritten.
azazel
2010-10-09
Scripts/Icecrown Citadel: Added Rotface script
Shauren
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
More copyright header updates (will this ever end?)
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-10-04
Core/ScriptSystem:
QAston
2010-09-28
Magic numbers cleanup:
Shocker
2010-09-25
Core: Generic cleanup (tab2spaces/whitespace removal)
click
2010-09-25
Core/DBLayer:
Machiavelli
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