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GameObjectPackets.cpp
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Commit message (
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Author
2025-05-23
Core/PacketIO: Move all packet writing utilities to separate file
Shauren
2025-05-21
Core/PacketIO: Migration to PacketUtilities bit/string operations part 2
Shauren
2023-03-22
Core: Update to 10.0.7
Shauren
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-10-21
Core/GameObjects: Implemented per player gameobject state and visibility for ...
Shauren
2022-02-24
Core/PacketIO: Updated packet structures to 9.2.0
Shauren
2021-03-14
Core/GameObjects: Add GameObjectPlaySpellVisual (#26044)
Jeremy
2020-09-19
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-04
Core/Packets: Implemented SMSG_GAME_OBJECT_UI_ACTION (#20919)
DoctorKraft
2018-01-01
Update copyright note for 2018
vincent-michael
2017-01-01
Update copyright note for 2017
vincent-michael
2016-02-28
Core/PacketIO: Updated and enabled SMSG_GAME_OBJECT_CUSTOM_ANIM
Shauren
2016-01-01
Core/PacketIO: SMSG_DESTRUCTIBLE_BUILDING_DAMAGE
Golrag
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-09-16
Core/PacketIO: Implemented correct opcode for GameObject animkit changes and ...
Shauren
2015-04-11
Core/PacketIO: SMSG_DURABILITY_DAMAGE_DEATH, SMSG_QUEST_UPDATE_COMPLETE, SMSG...
MitchesD
2015-04-10
Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabled
MitchesD
2015-04-01
Core/PacketIO: Updated all client opcode values
Shauren
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-28
Core/Opcodes:
Golrag