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path: root/src/server/game/Server
AgeCommit message (Expand)Author
2022-05-11Core/Misc: Remove uses of std::aligned_storage (deprecated in future c++ stan...Shauren
2022-05-11Core/DataStores: Removed hardcoded cap for battlepet speciesShauren
2022-05-06Core/Crypto: Fixed EVP_PKEY reference counting for copied objectsShauren
2022-05-03Core/Crypto: Switch away from most deprecated openssl functions and removed u...Shauren
2022-03-24Core/Units: Rename AnimationTier to AnimTier for consistency between branchesShauren
2022-03-22Core/PacketIO: Fixed ScenarioState packet structure (#27880)Krudor
2022-03-12Core/PacketIO: Fixed TransfertAbort size for SMSG_TRANSFER_ABORTEDModoX
2022-03-11Core/Network: Add option to allow/disallow saving IP addresses to database (#...Giacomo Pozzoni
2022-03-06Core/Misc: Fix typo in SendAuthWaitQue method name (#25887)Jan Van Buggenhout
2022-03-06Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comm...Jan Van Buggenhout
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-28Core/DBLayer: Fixed memory leaks with existing SQLQueryHolder uses and elimin...Shauren
2022-02-28Core/Mail: Naming sync with 3.3.5Shauren
2022-02-26Core/Quests: Fixes response selection to use correct referenced identifier (#...ModoX
2022-02-26Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)Jeremy
2022-02-25Core/PacketIO: Rename some new opcodesShauren
2022-02-25Core/PacketIO: Fixed placeholders in DungeonScoreSeasonDataShauren
2022-02-25Core/Auras: Implemented SPELL_AURA_DISABLE_INERTIA (506)Shauren
2022-02-24Core/PacketIO: Updated packet structures to 9.2.0Shauren
2022-02-13Core/BattlePets: Implemented CMSG_BATTLE_PET_UPDATE_NOTIFY (#27724)Meji
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Don't include CharacterPackets.h in SpellPackets.hShauren
2022-02-09Core/Utils: Extract template base class out of flag128Shauren
2022-02-06Core/PacketIO: Implemented SMSG_DISPLAY_TOAST for quest money rewards (#27669)Aqua Deus
2022-02-05Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by v...Treeston
2022-02-05[3.3.5] Core/Guilds: Guild cleanup (PR #25422)Treeston
2022-02-05Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2022-02-04Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)Treeston
2022-02-04Core/Warden: Fix warden timeout ticking twice as fast as it shouldShauren
2022-02-02Core/Warden: Add .debug warden force, allowing you to force specific warden c...Treeston
2022-02-02Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...Shauren
2022-01-31Core/PacketIO: Removed handlers for two pet opcodes that no longer existShauren
2022-01-31Core/Pets: Pet management refactoring (#25191)Shauren
2022-01-29Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visi...Shauren
2022-01-26Core/Warden: Warden refactors (PR #25235)Treeston
2022-01-24Core/DBLayer: Add nicer api for SQLQueryHoldersShauren
2022-01-24Core/Networking: Fixed authserver socket read handlers being called on incorr...Shauren
2022-01-24Core/Metric: Log detailed metrics about each opcode handler (#25153)Giacomo Pozzoni
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Core/Time: Rename GetGameTime{System, Steady}Point methodsTreeston
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Warning fixShauren
2022-01-16Core/Items: Reagent bank (#27592)Aqua Deus
2022-01-16Core/PacketIO: Allow more CMSG_SET_ACTION_BAR_TOGGLES before triggering AntiD...Shauren
2022-01-09Core/Guilds: Implemented reordering guild ranksaquadeus
2022-01-09Core/Guilds: Separate guild rank id from guild rank orderShauren
2022-01-06Core/Networking: Switch to intrusive variant of MPSC queue to halve the numbe...Shauren
2022-01-01Core/Log: Log all character kicks to "network.kick" categoryjackpoz
2022-01-01Core/NetworkIO: Adjust more packet throttling valuesjackpoz
2022-01-01Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni