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AgeCommit message (Expand)Author
2022-05-12Core/Misc: Name more invisibility typesShauren
2022-05-11Core/Misc: Remove uses of std::aligned_storage (deprecated in future c++ stan...Shauren
2022-05-11Core/DataStores: Removed hardcoded cap for battlepet speciesShauren
2022-05-10Core/DataStores: Removed hardcoded cap for taxi nodes maskShauren
2022-05-09Core/Conditions: Added CONDITION_SCENARIO_STEP (#27928)Antonio Martín Berti
2022-05-09Core/Logging: Remove string allocations for logs that are not going to be loggedShauren
2022-05-08Core/Spells: Add notes on remaining SpellAttr6Shauren
2022-05-08Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELYShauren
2022-05-08Core/Spells: Implemented SPELL_ATTR6_ABSORB_CANNOT_BE_IGNOREShauren
2022-05-08Core/Auras: Undefine aura 320, it is no longer ranged hasteShauren
2022-05-08Core/Spells: Autorepeat casting fixesShauren
2022-05-07Core/Spells: Cleanup movement checks in spells - use correct interrupt flagsShauren
2022-05-07Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CASTShauren
2022-05-07Core/Spells: Implemented SPELL_ATTR6_NO_PUSHBACKShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROCShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENAShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTINGtisk
2022-05-06Core/Misc: Fixed mistake in racemask IsEmptyShauren
2022-05-06Core/Items: Use correct error message when swapping weapons in combat too qui...Shauren
2022-05-06Core/Spells: Rename SpellAttr6 to use official attribute namesShauren
2022-05-06Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ch...Shauren
2022-05-06Core/Crypto: Fixed EVP_PKEY reference counting for copied objectsShauren
2022-05-03Codestyle fix - remove empty linesShauren
2022-05-03Core/Crypto: Fix nopch buildShauren
2022-05-03Core/Crypto: Switch away from most deprecated openssl functions and removed u...Shauren
2022-05-03Core/Misc: Prefix include guard to avoid possible conflict with external libraryShauren
2022-05-02Core/Spells: Add notes on remaining SpellAttr5Shauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_AURA_UNIQUE_PER_CASTERShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT and SPELL_ATTR5_ALW...Shauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECTShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMEDShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLA...Shauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECKShauren
2022-05-02Core/Spells: Corrected implementation of SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHA...Shauren
2022-05-02Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than ...Shauren
2022-05-02Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENTShauren
2022-05-02Core/Spells: Rename SpellAttr5 to use official attribute namesShauren
2022-05-01Core/Spells: Rename SpellAttr4 to use official attribute namesShauren
2022-05-01Core/Players: Fixed duelingShauren
2022-05-01Core/Groups: Execute all group related database cleanup at the beginning of L...dufernst
2022-04-30Core/Spells: Rename SpellAttr3 to use official attribute namesShauren
2022-04-29Core/Misc: Updated ChatMsg enum to 9.2.0ModoX
2022-04-28Core/Spells: Rename SpellAttr2 to use official attribute namesShauren
2022-04-25Core/Spells: Rename SpellAttr1 to use official attribute namesShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-24Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commitShauren
2022-04-24Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENTShauren
2022-04-24Core/SAI: Support gameobject targets for SMART_ACTION_PLAY_ANIMKITShauren
2022-04-24Core/Corpses: Fixed crash in corpse creationShauren
2022-04-24Core/Achievements: Implemented GameEvent related criteria types 73 and 93Shauren