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Author
2022-05-12
Core/Misc: Name more invisibility types
Shauren
2022-05-11
Core/Misc: Remove uses of std::aligned_storage (deprecated in future c++ stan...
Shauren
2022-05-11
Core/DataStores: Removed hardcoded cap for battlepet species
Shauren
2022-05-10
Core/DataStores: Removed hardcoded cap for taxi nodes mask
Shauren
2022-05-09
Core/Conditions: Added CONDITION_SCENARIO_STEP (#27928)
Antonio MartÃn Berti
2022-05-08
Core/Spells: Add notes on remaining SpellAttr6
Shauren
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELY
Shauren
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_ABSORB_CANNOT_BE_IGNORE
Shauren
2022-05-08
Core/Auras: Undefine aura 320, it is no longer ranged haste
Shauren
2022-05-08
Core/Spells: Autorepeat casting fixes
Shauren
2022-05-07
Core/Spells: Cleanup movement checks in spells - use correct interrupt flags
Shauren
2022-05-07
Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST
Shauren
2022-05-07
Core/Spells: Implemented SPELL_ATTR6_NO_PUSHBACK
Shauren
2022-05-06
Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROC
Shauren
2022-05-06
Core/Spells: Implemented SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENA
Shauren
2022-05-06
Core/Spells: Implemented SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTING
tisk
2022-05-06
Core/Misc: Fixed mistake in racemask IsEmpty
Shauren
2022-05-06
Core/Items: Use correct error message when swapping weapons in combat too qui...
Shauren
2022-05-06
Core/Spells: Rename SpellAttr6 to use official attribute names
Shauren
2022-05-06
Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ch...
Shauren
2022-05-06
Core/Crypto: Fixed EVP_PKEY reference counting for copied objects
Shauren
2022-05-03
Core/Crypto: Switch away from most deprecated openssl functions and removed u...
Shauren
2022-05-02
Core/Spells: Add notes on remaining SpellAttr5
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_AURA_UNIQUE_PER_CASTER
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT and SPELL_ATTR5_ALW...
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECT
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMED
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLA...
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECK
Shauren
2022-05-02
Core/Spells: Corrected implementation of SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHA...
Shauren
2022-05-02
Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than ...
Shauren
2022-05-02
Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENT
Shauren
2022-05-02
Core/Spells: Rename SpellAttr5 to use official attribute names
Shauren
2022-05-01
Core/Spells: Rename SpellAttr4 to use official attribute names
Shauren
2022-05-01
Core/Players: Fixed dueling
Shauren
2022-05-01
Core/Groups: Execute all group related database cleanup at the beginning of L...
dufernst
2022-04-30
Core/Spells: Rename SpellAttr3 to use official attribute names
Shauren
2022-04-29
Core/Misc: Updated ChatMsg enum to 9.2.0
ModoX
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-04-25
Core/Spells: Rename SpellAttr1 to use official attribute names
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-24
Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commit
Shauren
2022-04-24
Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENT
Shauren
2022-04-24
Core/SAI: Support gameobject targets for SMART_ACTION_PLAY_ANIMKIT
Shauren
2022-04-24
Core/Corpses: Fixed crash in corpse creation
Shauren
2022-04-24
Core/Achievements: Implemented GameEvent related criteria types 73 and 93
Shauren
2022-04-24
Scripts/Instances: Replace manual criteria timer starts in instances with new...
Shauren
2022-04-24
Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...
Shauren
2022-04-24
Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds wit...
Shauren
2022-04-24
Core/GameObjects: Implement more gameobject gameevent uses
Shauren
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