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path: root/src/server/game/Spells/Auras
AgeCommit message (Expand)Author
2017-02-18Core/Spells: fix Bullheaded immunitiesariel-
2017-02-12Core/Auras: Increase number of auras sent to client except for group updates ...Gerhood
2017-02-11Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...ariel-
2017-02-11Core/Spells: Fixed fishingShauren
2017-02-09Core/Auras: Allow passive auras from items to stackShauren
2017-02-02Core/Player: Shapeshift Part 2 (#19025)DoctorKraft
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-19Core/Spells: SPELL_AURA_218 does no longer haste range attacksjoschiwald
2017-01-12Core/Movement: enable item use and spell cast when dismountingjoschiwald
2017-01-12Core/Scripts Improve Jormungars fightKeader
2017-01-08Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ...Shauren
2017-01-08Core/Auras: Renamed fields of SpellProcEntry structure and change types to mo...Shauren
2017-01-07Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkillShauren
2017-01-05Core/Spells: Fixed SPELLMOD_PCT calculationShauren
2017-01-01Core/Entities: fixed array sizejoschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-12-17Core/Auras: Implemented aura 179 SPELL_AURA_MOD_POWER_DISPLAY (and renamed au...Onkelz28
2016-12-16Core/Units: Implemented setting displayed power type depending on player specShauren
2016-12-15Core/Auras: Prevent infinite stacking of passive auras with the same id from ...Shauren
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-11-25Core/Units: Removed attack speed float to int conversion special case in buil...Shauren
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-11-06Core/Stats: Updated handling crit chance - removed school specific crit chancesShauren
2016-11-04SPELL_AURA_431 -> SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE (#18184)Palabola
2016-10-25Core/Entities: Updated updatefields to 7.1.0.22900Shauren
2016-10-22Core/Spells: Fixed Shaman talent Path of FlamesShauren
2016-10-16Core/Auras: Implemented SPELL_AURA_CAN_TURN_WHILE_FALLINGShauren
2016-10-15[6.x] Core/Spells: Implement SPELL_AURA_INTERFERE_TARGETTING (#17566)Krudor
2016-10-15Core/Spells: Removed a faulty aura handlerKrudor
2016-10-12Core/Spells: Implement SPELL_AURA_MOD_MINIMUM_SPEED_RATE (aura 437)Shocker
2016-10-05Core/Auras: Add root aura handler to aura type 455Shauren
2016-10-01Core/Spells: use spellinfo helper methodsjoschiwald
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-09-19Core/Spells: Removed handling of deprecated spell attributeShauren
2016-08-08Core/Spells: Changed TOTAL_AURAS to 492Shauren
2016-07-29Core/Auras: Defined more known aura typesShauren
2016-07-26Core/Auras: Visibility changesShauren
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-16Warning fixShauren
2016-07-16Core/Spells: Implemented SPELL_AURA_MOD_RATING_PCTShauren
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-08Core/Auras: Renamed spell aura 333 to better describe its purposeShauren
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-05Core/EventProcessor: Wait for non deletable events to get deletable.Naios
2016-07-03Core/Auras: Defined more aura typesShauren
2016-06-30Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAYShauren
2016-06-29Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUALShauren
2016-06-25Core/Auras: Implemented aura 321 SPELL_AURA_MOD_NO_ACTIONSShauren
2016-06-24Core/Auras: Fixed SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT to affect ranged...Shauren