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Author
2017-02-18
Core/Spells: fix Bullheaded immunities
ariel-
2017-02-12
Core/Auras: Increase number of auras sent to client except for group updates ...
Gerhood
2017-02-11
Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...
ariel-
2017-02-11
Core/Spells: Fixed fishing
Shauren
2017-02-09
Core/Auras: Allow passive auras from items to stack
Shauren
2017-02-02
Core/Player: Shapeshift Part 2 (#19025)
DoctorKraft
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-19
Core/Spells: SPELL_AURA_218 does no longer haste range attacks
joschiwald
2017-01-12
Core/Movement: enable item use and spell cast when dismounting
joschiwald
2017-01-12
Core/Scripts Improve Jormungars fight
Keader
2017-01-08
Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ...
Shauren
2017-01-08
Core/Auras: Renamed fields of SpellProcEntry structure and change types to mo...
Shauren
2017-01-07
Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkill
Shauren
2017-01-05
Core/Spells: Fixed SPELLMOD_PCT calculation
Shauren
2017-01-01
Core/Entities: fixed array size
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-17
Core/Auras: Implemented aura 179 SPELL_AURA_MOD_POWER_DISPLAY (and renamed au...
Onkelz28
2016-12-16
Core/Units: Implemented setting displayed power type depending on player spec
Shauren
2016-12-15
Core/Auras: Prevent infinite stacking of passive auras with the same id from ...
Shauren
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-11-25
Core/Units: Removed attack speed float to int conversion special case in buil...
Shauren
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-11-06
Core/Stats: Updated handling crit chance - removed school specific crit chances
Shauren
2016-11-04
SPELL_AURA_431 -> SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE (#18184)
Palabola
2016-10-25
Core/Entities: Updated updatefields to 7.1.0.22900
Shauren
2016-10-22
Core/Spells: Fixed Shaman talent Path of Flames
Shauren
2016-10-16
Core/Auras: Implemented SPELL_AURA_CAN_TURN_WHILE_FALLING
Shauren
2016-10-15
[6.x] Core/Spells: Implement SPELL_AURA_INTERFERE_TARGETTING (#17566)
Krudor
2016-10-15
Core/Spells: Removed a faulty aura handler
Krudor
2016-10-12
Core/Spells: Implement SPELL_AURA_MOD_MINIMUM_SPEED_RATE (aura 437)
Shocker
2016-10-05
Core/Auras: Add root aura handler to aura type 455
Shauren
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-09-25
Core/Scenes: Implemented scene system
Traesh
2016-09-19
Core/Spells: Removed handling of deprecated spell attribute
Shauren
2016-08-08
Core/Spells: Changed TOTAL_AURAS to 492
Shauren
2016-07-29
Core/Auras: Defined more known aura types
Shauren
2016-07-26
Core/Auras: Visibility changes
Shauren
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Warning fix
Shauren
2016-07-16
Core/Spells: Implemented SPELL_AURA_MOD_RATING_PCT
Shauren
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-08
Core/Auras: Renamed spell aura 333 to better describe its purpose
Shauren
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-05
Core/EventProcessor: Wait for non deletable events to get deletable.
Naios
2016-07-03
Core/Auras: Defined more aura types
Shauren
2016-06-30
Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAY
Shauren
2016-06-29
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
Shauren
2016-06-25
Core/Auras: Implemented aura 321 SPELL_AURA_MOD_NO_ACTIONS
Shauren
2016-06-24
Core/Auras: Fixed SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT to affect ranged...
Shauren
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