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path: root/src/server/game/Spells/Auras
AgeCommit message (Expand)Author
2023-07-12Core: Update to 10.1.5Shauren
2023-06-24Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate scriptShauren
2023-06-04Scripts/Spells: Implement Empowered Renew (#29036)Teleqraph
2023-06-04Core/Auras: Implemented helper function to estimate total damage/healing done...Shauren
2023-05-27Core/Auras: Fixed SPELL_AURA_LINKED_SUMMON summons not despawning when aura i...Shauren
2023-05-16Core/Auras: Define new aura typeShauren
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-05-04Core: Update to 10.1Shauren
2023-05-01Core/Auras: Removed outdated aura type handlingShauren
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-03-31Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PR...Shauren
2023-03-12Core/Auras: Implement caster selection of SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE ...Meji
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren
2023-02-26Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...Shauren
2023-02-10Core/Auras: Implemented SPELL_AURA_KEYBOUND_OVERRIDE (#28809)Смердокрыл
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2023-01-15Core/Spells: Added additional validation to loading spell_linked_spell to pre...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2023-01-03Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL...Shauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-12-30Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY (#28517)Teleqraph
2022-12-30Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY (#28511)Teleqraph
2022-12-18Core/Units: Implemented UNIT_VIS_FLAGS_INVISIBLE (#28448)Meji
2022-12-17Core/Spells: Added missed aura handler for SPELL_AURA_535ModoX
2022-12-17Core/Spells: Added SPELL_AURA_535 to aura enumModoX
2022-12-04Core: Updated to 10.0.2Shauren
2022-12-04Core/Spells: Extended mechanic mask to uint64Shauren
2022-09-07Core/Auras: Implement SPELL_AURA_MOD_BONUS_ARMOR_PCT and rename HandleModStat...Aqua Deus
2022-09-05Core/Auras: Improve aura interactions with immunities on spell effect levelShauren
2022-07-28Core/Spells: Refactor heal absorb codeSeyden
2022-07-28Core/Spells: Implement OnEffectAbsorbHeal and AfterEffectAbsorbHeal hooksNyr
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-15Core/Units: Replace UNIT_DYNFLAG_DEAD with UNIT_FLAG3_FAKE_DEAD (#28117)ModoX
2022-07-02Core/Units: Defined many UnitFlags3 and implemented UNIT_FLAG3_ALTERNATIVE_DE...Shauren
2022-06-10Core/Spells: Increase search radius for avoid problems with some spells that ...Gildor
2022-06-02Core/DataStores: Updated structures to 9.2.5Shauren
2022-05-08Core/Auras: Undefine aura 320, it is no longer ranged hasteShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROCShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_AURA_UNIQUE_PER_CASTERShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECTShauren
2022-05-02Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENTShauren
2022-05-02Core/Spells: Rename SpellAttr5 to use official attribute namesShauren
2022-05-01Core/Spells: Rename SpellAttr4 to use official attribute namesShauren
2022-04-30Core/Spells: Rename SpellAttr3 to use official attribute namesShauren
2022-04-28Core/Spells: Rename SpellAttr2 to use official attribute namesShauren
2022-04-25Core/Spells: Rename SpellAttr1 to use official attribute namesShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-16Core/Auras: Name aura 372 SPELL_AURA_OVERRIDE_MOUNT_FROM_SETShauren
2022-04-16Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell...Shauren