index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-27T10:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Spells
/
Auras
Age
Commit message (
Expand
)
Author
2024-11-08
Core/Auras: Reimplement SPELL_AURA_MOD_ARMOR_PENETRATION_PCT, it is back from...
Aqua Deus
2024-10-21
Core/GameObject: Implemented OnFlagTaken/OnFlagDropped hooks for GAMEOBJECT_T...
Jeremy
2024-10-12
Core/Auras: Implemented SPELL_AURA_ADV_FLYING
Traesh
2024-10-10
Core/Auras: Implemented adv flying speed mod auras
Shauren
2024-09-07
Core/Auras: Implemented SPELL_AURA_MOVE_SET_CANT_SWIM and related new opcodes
Shauren
2024-08-16
Core: Updated to 11.0.2
Shauren
2024-08-05
Spells/Auras: Implement SPELL_AURA_ACT_AS_CONTROL_ZONE (#30083)
Jeremy
2024-08-02
Core/DataStores: Updated to 11.0.0
Shauren
2024-07-19
Core/Vehicle: Fix an assertion when applying SPELL_AURA_SET_VEHICLE_ID on cre...
Jeremy
2024-06-20
Core/Spells: Fixed spell with SPELL_AURA_MECHANIC_IMMUNITY_MASK failing to ca...
Shauren
2024-06-19
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-06-17
Core/Spells: Replaced assert with startup error log
Shauren
2024-05-01
Core/Spells: Implemented evoker empower spell mechanic
Shauren
2024-04-27
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...
Ovahlord
2024-04-27
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...
Ovahlord
2024-04-09
build fix
Shauren
2024-04-09
Core/Auras: Fixed SPELL_ATTR10_ROLLING_PERIODIC for auras that have 0 base am...
Shauren
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-27
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-14
Core/Objects: Added ToWorldObject and ToItem
Shauren
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-03-09
Core/Objects: Implemented vignettes
Shauren
2024-03-04
Core/Auras: Feign death will no longer cause creatures immune to it to drop c...
Shauren
2024-02-29
Core/Creatures: implemented most movement related static flags and migrated e...
Ovahlord
2024-02-11
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
Shauren
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-12-30
Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...
Shauren
2023-12-15
Core/Spells: Implemented SPELL_AURA_MOD_FIXATE (#29488)
ModoX
2023-11-09
Core: Update to 10.2.0
Shauren
2023-10-22
Core/Spells: Named and implemented most of SpellAttr8
Shauren
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-10-15
Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura ap...
Shauren
2023-09-29
Core/Spells: Implemented NoImmunity spell effect attribute
Shauren
2023-09-28
Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoe...
Shauren
2023-09-24
Core/Auras: Implement SPELL_ATTR13_PERIODIC_REFRESH_EXTENDS_DURATION (#29197)
Seyden
2023-09-07
Core: Update to 10.1.7
Shauren
2023-08-25
Core/Auras: Implement SPELL_ATTR8_PERIODIC_CAN_CRIT (#29198)
Seyden
2023-08-24
Core/GameObject: Dropped flag should only spawn when debuff is not removed by...
Golrag
2023-08-18
Core/Auras: Minor optimization for Unit object creation with msvc (not alloca...
Shauren
2023-08-09
Core/Auras: Treat auras with more than 1 active stack as using stacks too (ma...
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-31
Core/Spells: Fixed spell duration scaling with combo points
Shauren
2023-07-28
Core/Auras: Remove incorrect implementation of SPELL_ATTR8_DONT_RESET_PERIODI...
Seyden
2023-07-27
Core/Scripts: Fixed unsafe function pointer type casting in spell scripts
Shauren
2023-07-24
Core/GameObject: Implement GAMEOBJECT_TYPE_NEW_FLAG_DROP (#28021)
Jeremy
2023-07-24
Scripts/Spells: Modernize spell script internals a bit - this makes Prepare m...
Shauren
2023-07-20
Core/Auras: Implement SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHA...
Aqua Deus
2023-07-19
Core/Auras: Implement SPELL_AURA_IGNORE_SPELL_COOLDOWN (#29157)
Aqua Deus
[prev]
[next]