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Spells
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Spell.cpp
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Author
2017-02-18
Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...
ariel-
2017-02-18
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
ariel-
2017-02-18
Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...
ariel-
2017-02-18
Core/Spells: fix Bullheaded immunities
ariel-
2017-02-12
Core/Spells: Fixed spells like Shadowform, Tricks of the Trade, Misdirection ...
mik1893
2017-02-12
Core/Spells: Fix orientation- and targeting-related issues if the creature is...
Treeston
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-12
Core/Units: Fixed melee range check (#17693)
Chaouki Dhib
2017-02-11
Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult ra...
treeston
2017-02-11
Core/Spell: Quick readability change. Functionality not altered.
treeston
2017-02-05
Fixed build
joschiwald
2017-02-04
Core/Mmaps: Charge ignoring z position of target (#17516)
Aokromes
2017-02-04
Core/Spell: allow use of ground mounts while swimming (#17488)
SnapperRy
2017-01-29
Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)
mik1893
2017-01-13
Fixed build
joschiwald
2017-01-13
Core/Spells: Fixed all cases of spells that crash the client when pressing ES...
Shauren
2017-01-11
AI/PlayerAI: Finally implement cast logic for controlled players.
treeston & Keader
2017-01-09
Core/Spells: Implemented SPELL_ATTR1_DISMISS_PET
Shauren
2017-01-09
Core: updated creature type flags enum (#17128)
ForesterDev
2017-01-08
Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster ...
Alan Deutscher
2017-01-08
Core/Movement: Fix issues where creatures cancel spell casts chasing target a...
Nawuko
2017-01-08
Core/Spells: Fix wrong totem placement
Elimination
2017-01-06
Core/Spells: Extended remaining 8bit EffectMasks to 32bit
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-10-15
[6.x] Core/Spells: Implement SPELL_AURA_INTERFERE_TARGETTING (#17566)
Krudor
2016-10-03
Core/Spells: fixed SPELL_ATTR5_USABLE_WHILE_STUNNED
joschiwald
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-08-25
Core/Players: Implemented new glyph system
Shauren
2016-08-22
Core/Items: Rename ITEM_SPELLTRIGGER_ON_NO_DELAY_USE to ITEM_SPELLTRIGGER_ON_...
Shauren
2016-08-20
Core/Spells: Fixed extended spell range while moving
Shauren
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-08-09
Core/Spells: Renamed some old and new spell effects
Shauren
2016-07-20
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also...
Ivan Beňovic
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Game/Entities: Players can attack targets when they are not facing them as lo...
Kito
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-07-07
Core: Update to 7.0.3.22150
Shauren
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-05
Core/Transmog: Implemented transmog collection and updated transmog handling
Shauren
2016-07-05
Core/Spells: Fixed spell dest range check failing on 0 distance max range req...
Shauren
2016-07-05
Core/Spells: Fixed crash with DEST targets added in b3d814ee50b265c140d65b6f9...
Shauren
2016-07-01
Core/Spells: Fixed spell range check
Shauren
2016-06-29
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
Shauren
2016-06-28
Core/Spells: Fixed spell effect on caster not being processed instantly for s...
Shauren
2016-06-25
Core/Auras: Implemented aura 321 SPELL_AURA_MOD_NO_ACTIONS
Shauren
2016-06-23
Core/Spells: Fixed handling spell interrupts - PreventionType dbc field is a ...
Shauren
2016-06-18
Core: Update to 7.0.3.21963
Shauren
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