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Spells
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Spell.cpp
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Author
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELY
Shauren
2022-05-08
Core/Spells: Autorepeat casting fixes
Shauren
2022-05-07
Core/Spells: Cleanup movement checks in spells - use correct interrupt flags
Shauren
2022-05-06
Core/Spells: Rename SpellAttr6 to use official attribute names
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT and SPELL_ATTR5_ALW...
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECT
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMED
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLA...
Shauren
2022-05-02
Core/Spells: Rename SpellAttr5 to use official attribute names
Shauren
2022-05-01
Core/Spells: Rename SpellAttr4 to use official attribute names
Shauren
2022-04-30
Core/Spells: Rename SpellAttr3 to use official attribute names
Shauren
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-04-25
Core/Spells: Rename SpellAttr1 to use official attribute names
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-01
Core/Spells: Add one more allowed case for CastSpellTargetArg constructor
Shauren
2022-03-26
Core/AI: Change m_originalCaster to m_caster when calling OnSpellStart (#27815)
offl
2022-03-26
Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
offl
2022-03-19
Core/Combat Improve extra attacks handling (#26859)
trickerer
2022-03-08
Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...
Ovah
2022-03-07
Core/Misc: Define / rename attributes and flags (#26315)
offl
2022-02-28
Core/Spells: Aura refresh improvements (#25511)
Gildor
2022-02-28
Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into ...
Ovah
2022-02-14
Core/Spells: Fixed spell Launch phase being handled at incorrect time for spe...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-10
Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL...
Shauren
2022-02-10
Core/Auras: Proc flag updates
Shauren
2022-02-10
Core/Auras: Implemented ProcFlags2
Shauren
2022-02-10
Core/Spells: Add type safety to proc related functions - using enum arguments...
Shauren
2022-02-09
Core/Spells: Load entire proc flags array from db2
Shauren
2022-02-08
Core/Spells: Pass cast item level to triggered spells
Shauren
2022-02-07
Core/Spells: Implement CAST_FLAG_EX_IGNORE_COOLDOWN - causes spells to not au...
Seyden
2022-02-06
Core/Spells: Do not register instant spells in Unit current spell containers ...
Shauren
2022-02-06
Core/Spells: fix a possible crash when a target that has been focused during ...
Ovah
2022-02-06
Core/Spells: cleaned up and improved spell focusing behavior (PR #25440)
Ovah
2022-02-06
Core/Spells: Do not reset periodic timer for stacking DoTs on recast
Keader
2022-02-04
Core/Spell: Fix name clashing between local variables and class member fields...
Giacomo Pozzoni
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2022-02-02
Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...
Shauren
2022-01-31
Core/Spells: Fix summoning warlock pets in case that pet has never been summo...
Shauren
2022-01-31
Core/Spells: Fix summoning SUMMON_PET type pets
Shauren
2022-01-31
Core/Pets: Pet management refactoring (#25191)
Shauren
2022-01-24
Core/EventProcessor: std::chrono-ify the remaining public API
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-23
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Misc: Replace boost::optional with std::optional part 2
Shauren
2022-01-23
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2022-01-22
Core/Spells: Don't select corpses for spell targets that expect to hit units
Shauren
2022-01-20
Core/Spells: implement corpse target type support and properly fix resurrecti...
Giacomo Pozzoni
2022-01-19
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
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