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Spells
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Spell.cpp
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Author
2011-05-22
Some cleanup in the first half of Spell.cpp.
Silinoron
2011-05-22
Core/Spells: Fix problem with stackable spells after last commit
tobmaps
2011-05-21
Core/Spells: Allow overriding aura stack amount from CastCustomSpell
Shauren
2011-05-17
Core/Spells: Fixed spell modifiers losing charges on cancelled casts
Shauren
2011-05-17
Core/Spells: Use SpellDifficulty.dbc to check casterAuraSpell, excludeCasterA...
Shauren
2011-05-16
Core/Spells: Prevent WPE exploits with spell targeting
vlad852
2011-05-15
Scripts/RazorfenKraul: Fix force field before boss Agathelos the Raging
neuro_999
2011-05-15
Fixed compile
Shauren
2011-05-15
Core/Spells: Fix bug with double haste rating for channeled spells
tobmaps
2011-05-14
Core/Spells: Fixed TARGET_UNIT_DRIVER selection and possible problems with Ri...
Shauren
2011-05-12
Core/Spells: Implement SPELL_ATTR5_HASTE_AFFECT_DURATION. Haste rating should...
tobmaps
2011-04-29
Add spaces after commas
leak
2011-04-29
Core: use enum InventoryResult as return type for functions working with play...
Azazel
2011-04-28
Core/ObjectMgr: Refactor sItemStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sInstanceTemplate
leak
2011-04-20
Core/Spells: Fix Diminishing Returns for temporary pets (Water Elemental, Fer...
Shocker
2011-04-11
Core/Spells: fix Global Cooldown reset on spell cast interrupt.
SimonDMII
2011-04-09
Core/Spells: Add default handler for apply aura spell effect when both Implic...
Shauren
2011-04-07
Core/Spells: Apply only 1.5 second cooldown to DK runes when spell misses its...
Shauren
2011-04-06
Core/Spells: Fix area target search for spells with SPELL_ATTR2_ALLOW_DEAD_TA...
Shocker
2011-03-23
Revert "Core/Spells: Check Line of Sight every channel spell tick"
Shauren
2011-03-22
Core/Spells: Check Line of Sight every channel spell tick
Shauren
2011-03-22
Core/Spells: Fixed exploit allowing people to keep reagents when enchanting i...
Shauren
2011-03-13
Scripts/Ulduar: Remove known hacks from leviathan, create workaround for shut...
Supabad
2011-03-09
Core/Spells: Attempts at summoning player to an instance will result in fail ...
Shauren
2011-03-04
Core/Spells:
Shauren
2011-03-01
Core/Spells: Correctly give skill bonus provided by spells on cast, fixes Min...
Shocker
2011-02-22
Core/Spell Mechanics: remove redundant call to AddGlobalCooldown left from pr...
Azazel
2011-02-22
Core/Spell Mechanics: introduce global cooldown manager for server-side check...
darkstalker
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-02-17
Core/Misc: improve error log messages by adding more info. Specially for Aokr...
Azazel
2011-02-04
Core/Spells: Moved dungeon encounter crediting to scripts
Shauren
2011-02-03
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...
Shauren
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-22
Scripts/Spells: Moved all special target filtering cases to scripts
Shauren
2011-01-21
Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be us...
Shauren
2011-01-15
Core/Spells: Implement SPELL_ATTR6_IGNORE_CROWD_CONTROL_TARGETS (0x00000100)....
Machiavelli
2011-01-14
Core/Spells: Fixed Glyph of Pain Suppression
Shauren
2011-01-12
Scripts/Icecrown Citadel
Shauren
2011-01-12
Fix a crash in Spell::CheckCast().
Anubisss
2011-01-06
Core/Spells: Starfall skips targets in stealth, invisibility or not in LoS
sarjuuk
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-26
Scripts/Icecrown Citadel: Mutated Abomination should not damage its owner
Shauren
2010-12-25
Core/Entities: Fix a minor disrepancy in the handling of weapon specializatio...
click
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core/Spells: Removed a really retarded hack that searched for GameObject targ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-19
Core: Rename spell attributes, use more general names
linencloth
2010-12-18
Core/Auras: Fix Cold Blood handling on misses and parries.
silinoron
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