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Spells
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Spell.cpp
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2022-12-04
Core: Updated to 10.0.2
Shauren
2022-10-22
Core/GameObjects: Implemented gathering nodes (gameobject type 50)
Shauren
2022-10-17
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Shauren
2022-10-14
Core/Gossip: Implemented GossipOptionNpc.AzeriteRespec
Shauren
2022-10-04
Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...
Shauren
2022-10-03
Core/Spells: make Spell::CheckMovement respect the current spell state (#28315)
Ovah
2022-10-01
Core/Spells: fixed up block mechanics (#28286)
Ovah
2022-09-05
Core/Spells: Move entering combat for caster and calculating crit chance to s...
Shauren
2022-09-05
Core/Spells: Simplify combat flagging code on spell launch and impact
Shauren
2022-09-05
Core/Spells: Delay combat flagging for spell targets until spell missile lands
Alan Deutscher
2022-09-01
Core/Loot: Allocate Loot separately from objects
Shauren
2022-07-29
Core/Scripts: Added CalcCastTime spell script hook
Shauren
2022-07-26
Core/Spells: OnPrecast script should be called before ReSetTimer (#28146)
Teleqraph
2022-07-19
Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...
Shauren
2022-07-17
Core/Maps: Made instance_template no longer required to create and enter inst...
Shauren
2022-06-10
Core/Spells: Correct flagging spell caster for pvp when healing/buffing frien...
Jinnaix
2022-06-10
Core/Spells: Increase search radius for avoid problems with some spells that ...
Gildor
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELY
Shauren
2022-05-08
Core/Spells: Autorepeat casting fixes
Shauren
2022-05-07
Core/Spells: Cleanup movement checks in spells - use correct interrupt flags
Shauren
2022-05-06
Core/Spells: Rename SpellAttr6 to use official attribute names
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT and SPELL_ATTR5_ALW...
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECT
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMED
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLA...
Shauren
2022-05-02
Core/Spells: Rename SpellAttr5 to use official attribute names
Shauren
2022-05-01
Core/Spells: Rename SpellAttr4 to use official attribute names
Shauren
2022-04-30
Core/Spells: Rename SpellAttr3 to use official attribute names
Shauren
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-04-25
Core/Spells: Rename SpellAttr1 to use official attribute names
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-01
Core/Spells: Add one more allowed case for CastSpellTargetArg constructor
Shauren
2022-03-26
Core/AI: Change m_originalCaster to m_caster when calling OnSpellStart (#27815)
offl
2022-03-26
Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
offl
2022-03-19
Core/Combat Improve extra attacks handling (#26859)
trickerer
2022-03-08
Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...
Ovah
2022-03-07
Core/Misc: Define / rename attributes and flags (#26315)
offl
2022-02-28
Core/Spells: Aura refresh improvements (#25511)
Gildor
2022-02-28
Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into ...
Ovah
2022-02-14
Core/Spells: Fixed spell Launch phase being handled at incorrect time for spe...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-10
Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL...
Shauren
2022-02-10
Core/Auras: Proc flag updates
Shauren
2022-02-10
Core/Auras: Implemented ProcFlags2
Shauren
2022-02-10
Core/Spells: Add type safety to proc related functions - using enum arguments...
Shauren
2022-02-09
Core/Spells: Load entire proc flags array from db2
Shauren
2022-02-08
Core/Spells: Pass cast item level to triggered spells
Shauren
2022-02-07
Core/Spells: Implement CAST_FLAG_EX_IGNORE_COOLDOWN - causes spells to not au...
Seyden
2022-02-06
Core/Spells: Do not register instant spells in Unit current spell containers ...
Shauren
2022-02-06
Core/Spells: fix a possible crash when a target that has been focused during ...
Ovah
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