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Spells
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Spell.cpp
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Author
2012-03-27
Core/Spells: correctly fix the issue with dispel over time auras. thx shauren
kandera
2012-03-27
Core/Spells: fix the issue with dispel auras. (thx warpten) closes #5902
Kandera
2012-03-26
Fix compile and fix a possible crash for mob_kiljaeden_controller
kaelima
2012-03-26
Core/Spells: Don't remove summoned gameobjects for non-channeled spells when ...
Shocker
2012-03-17
Core/Movement:
Machiavelli
2012-03-16
Core/Spells: finish fixing dispel functionality. closes #5745
Kandera
2012-03-16
Core/Spells: fix shield slam giving nothing to dispel error.
Kandera
2012-03-16
Core/Spell: Add some missing cast results which require additional data when ...
kaelima
2012-03-15
Core/Spells: Used correct implementation for checking if a spell effect targe...
Kandera
2012-03-15
Core/Spells: Fix bugged mass dispel after previous commits
Kandera
2012-03-15
Core/Spells: Fix being unable to use spells due hasDispellableAura being fals...
Kandera
2012-03-15
whitespace cleanup
Kandera
2012-03-15
Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.
Kandera
2012-03-15
Core/Spells: Fixed copy paste mistake that caused all area spells to search t...
Shauren
2012-03-14
Revert "Core: more more cleanup" - Build test anyone?
leak
2012-03-14
Core: more more cleanup
thomas33
2012-03-11
Core/Spells: Fix item target selection in Spell:SelectImplicitTargetObjectTar...
Machiavelli
2012-03-09
Core/Conditions: Prevent crash at Spell::CheckCast if Condition::Meets return...
Subv
2012-03-07
Core: Remove some whitespace and tabs
click
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-03-02
Core/Spells: Remove some obsolete code
QAston
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-25
Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.
QAston
2012-02-25
Core/Spells: send spell error messages on spell cast condition checks.
QAston
2012-02-23
Core: Random cleanup + compile fix
Shauren
2012-02-22
Core/Spells: Prevent assertion failure in Spell::SelectImplicitDestDestTarget...
QAston
2012-02-22
Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTa...
Machiavelli
2012-02-22
Core/Spells: Use right function for obtaining spell target type. Fixes assert...
QAston
2012-02-22
Core/Spells: Fix a typo in f09b5a6bea89da1b73a0beb05b977feba3285562 - call ri...
QAston
2012-02-22
Fix build (gcc) and fix warnings
Spp
2012-02-21
Core/Db/Conditions:
QAston
2012-02-19
Core/Spells: Changes in code related to spell explicit target redirection (cl...
QAston
2012-02-16
Core/Spells: Revert part of 65d269f6de2da9c7c26e9177d7cfcb0498782089. Solves ...
kaelima
2012-02-16
Fix a lot of warnings
Spp
2012-02-15
Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (en...
Shauren
2012-02-14
More compiler error fixes
Subv
2012-02-14
Core/Spells: Revert erroneous interruption added in 5ea49613d24a - more resea...
Subv
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-12
Core/Spells: Spell casts should be interrupted if the target goes out of LoS.
Subv
2012-02-10
Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...
QAston
2012-02-10
Core/Db/Conditions: Prepare conditions system to work on objects of different...
QAston
2012-02-09
Merge pull request #5160 from TrinityCore/dynamic_vmaps
Subv
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-02-09
Merge pull request #5052 from devilcoredev/fix_003
Shocker
2012-02-09
Core/Spell: move conditions check to Spell::CheckCast.
QAston
2012-02-04
Typofix. Sorry for that :(
QAston
2012-02-04
Core/Spells: Fix immunity checks on apply aura - original patch by devilcored...
QAston
2012-02-03
Core/Spells:
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-02-02
Check line of sight for spell with dest
Giuseppe Montesanto
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