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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2012-03-27Core/Spells: correctly fix the issue with dispel over time auras. thx shaurenkandera
2012-03-27Core/Spells: fix the issue with dispel auras. (thx warpten) closes #5902Kandera
2012-03-26Fix compile and fix a possible crash for mob_kiljaeden_controllerkaelima
2012-03-26Core/Spells: Don't remove summoned gameobjects for non-channeled spells when ...Shocker
2012-03-17Core/Movement:Machiavelli
2012-03-16Core/Spells: finish fixing dispel functionality. closes #5745Kandera
2012-03-16Core/Spells: fix shield slam giving nothing to dispel error.Kandera
2012-03-16Core/Spell: Add some missing cast results which require additional data when ...kaelima
2012-03-15Core/Spells: Used correct implementation for checking if a spell effect targe...Kandera
2012-03-15Core/Spells: Fix bugged mass dispel after previous commitsKandera
2012-03-15Core/Spells: Fix being unable to use spells due hasDispellableAura being fals...Kandera
2012-03-15whitespace cleanupKandera
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-15Core/Spells: Fixed copy paste mistake that caused all area spells to search t...Shauren
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-11Core/Spells: Fix item target selection in Spell:SelectImplicitTargetObjectTar...Machiavelli
2012-03-09Core/Conditions: Prevent crash at Spell::CheckCast if Condition::Meets return...Subv
2012-03-07Core: Remove some whitespace and tabsclick
2012-03-03Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...QAston
2012-03-02Core/Spells: Remove some obsolete codeQAston
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-25Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.QAston
2012-02-25Core/Spells: send spell error messages on spell cast condition checks.QAston
2012-02-23Core: Random cleanup + compile fixShauren
2012-02-22Core/Spells: Prevent assertion failure in Spell::SelectImplicitDestDestTarget...QAston
2012-02-22Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTa...Machiavelli
2012-02-22Core/Spells: Use right function for obtaining spell target type. Fixes assert...QAston
2012-02-22Core/Spells: Fix a typo in f09b5a6bea89da1b73a0beb05b977feba3285562 - call ri...QAston
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-21Core/Db/Conditions:QAston
2012-02-19Core/Spells: Changes in code related to spell explicit target redirection (cl...QAston
2012-02-16Core/Spells: Revert part of 65d269f6de2da9c7c26e9177d7cfcb0498782089. Solves ...kaelima
2012-02-16Fix a lot of warningsSpp
2012-02-15Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (en...Shauren
2012-02-14More compiler error fixesSubv
2012-02-14Core/Spells: Revert erroneous interruption added in 5ea49613d24a - more resea...Subv
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-12Core/Spells: Spell casts should be interrupted if the target goes out of LoS.Subv
2012-02-10Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...QAston
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-02-09Merge pull request #5160 from TrinityCore/dynamic_vmapsSubv
2012-02-09Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS andSubv2112
2012-02-09Merge pull request #5052 from devilcoredev/fix_003Shocker
2012-02-09Core/Spell: move conditions check to Spell::CheckCast.QAston
2012-02-04Typofix. Sorry for that :(QAston
2012-02-04Core/Spells: Fix immunity checks on apply aura - original patch by devilcored...QAston
2012-02-03Core/Spells:QAston
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-02-02Check line of sight for spell with destGiuseppe Montesanto