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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2022-02-04Core/Spell: Fix name clashing between local variables and class member fields...Giacomo Pozzoni
2022-02-04Core/Misc: Fix issues reported by static analysis (#25351)Giacomo Pozzoni
2022-02-02Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...Shauren
2022-01-31Core/Spells: Fix summoning warlock pets in case that pet has never been summo...Shauren
2022-01-31Core/Spells: Fix summoning SUMMON_PET type petsShauren
2022-01-31Core/Pets: Pet management refactoring (#25191)Shauren
2022-01-24Core/EventProcessor: std::chrono-ify the remaining public APICarbenium
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-23Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2022-01-22Core/Spells: Don't select corpses for spell targets that expect to hit unitsShauren
2022-01-20Core/Spells: implement corpse target type support and properly fix resurrecti...Giacomo Pozzoni
2022-01-19Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz
2022-01-18Scripts/Spells: Implement OnPrecast scripting hook for spell scripts (#27632)Seyden
2022-01-17Core/Spells: Using hearthstone will teleport caster to map againModoX
2022-01-09Core/Items: Implemented many new enchantment flagsShauren
2022-01-09Core/Spells: Added Spell const* constructor overload to CastSpellExtraArgsShauren
2022-01-07Core/Spells: Implemented spell effect 225 (SPELL_EFFECT_GRANT_BATTLEPET_LEVEL...Meji
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2022-01-06Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight...Keader
2022-01-04Removing a duplicate item combat spell handling causing poisons (and others) ...joshwhedon
2022-01-04Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)Giacomo Pozzoni
2022-01-03Core/Spells: Added helper function to select random injured healing spell tar...Shauren
2022-01-02Core/Units: Allow mind controlling non-controllable vehicles (for example pla...Shauren
2022-01-02Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...Shauren
2022-01-01Core/Spells: Fixed refreshing stat buff auras that have been improved by talentsShauren
2022-01-01Core/Spells Fixed scroll stacking check when not targeting selfShauren
2022-01-01Core/Spells: Scrolls should not be consumed, when they fail to apply.FAQ
2022-01-01Core/Spells: Improve check for non damage/heal spells in Spell::TargetInfo::D...Gildor
2022-01-01Core/Spells: Fixed Ice Block / Divine Shield cast in Cyclone (#24465)Keader
2022-01-01Core/Gameobjects: Improve stealth detection (#24417)Gildor
2022-01-01Core/Spells: Fixed checking free inventory space for some spells that have ba...Shauren
2021-12-29Core/Spells: Implemented target 124 TARGET_UNIT_TARGET_TAP_LISTShauren
2021-12-29Core/Spells: Implemented target 115 TARGET_UNIT_SRC_AREA_FURTHEST_ENEMYShauren
2021-12-29Core/Spells: Implemented target 116 TARGET_UNIT_AND_DEST_LAST_ENEMYShauren
2021-12-29Core/Spells: Implemented target 62 TARGET_DEST_CASTER_GROUND (the same as tar...Shauren
2021-12-29Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_54 to TARGET_UNIT_CONE_180_DEG_ENE...Shauren
2021-12-29Core/Spells: Implemented target 105 TARGET_UNIT_CASTER_AND_PASSENGERSShauren
2021-12-29Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_104 to TARGET_UNIT_CONE_CASTER_TO_...Shauren
2021-12-28Core/Spells: Implemented target 137 TARGET_DEST_CASTER_MOVEMENT_DIRECTIONShauren
2021-12-28Core/Spells: Allow targeting script hooks to work with TARGET_DEST_DYNOBJ_ENE...Shauren
2021-12-28Core/Spells: Implemented target 138 TARGET_DEST_DEST_GROUNDShauren
2021-12-25Core/Spells: Fixed Spell::GetUnitTargetCountForEffect incorrectly counting mi...Shauren
2021-12-25Build fix for older boost versionShauren
2021-12-25Scripts/Spells: Implemented various rogue spells (#26319)Matan Shukry
2021-12-25Core/BattlePets: Misc fixes (#27446)Meji
2021-12-24Core/Spells: Fix missing "Inventory is full" with spells that create more tha...jackpoz
2021-12-21Core/Items: implement some helper methods for easier readability (#24113)ForesterDev