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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-31T19:01:01Z
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Spells
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Spell.cpp
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Author
2022-02-04
Core/Spell: Fix name clashing between local variables and class member fields...
Giacomo Pozzoni
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2022-02-02
Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...
Shauren
2022-01-31
Core/Spells: Fix summoning warlock pets in case that pet has never been summo...
Shauren
2022-01-31
Core/Spells: Fix summoning SUMMON_PET type pets
Shauren
2022-01-31
Core/Pets: Pet management refactoring (#25191)
Shauren
2022-01-24
Core/EventProcessor: std::chrono-ify the remaining public API
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-23
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Misc: Replace boost::optional with std::optional part 2
Shauren
2022-01-23
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2022-01-22
Core/Spells: Don't select corpses for spell targets that expect to hit units
Shauren
2022-01-20
Core/Spells: implement corpse target type support and properly fix resurrecti...
Giacomo Pozzoni
2022-01-19
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2022-01-18
Scripts/Spells: Implement OnPrecast scripting hook for spell scripts (#27632)
Seyden
2022-01-17
Core/Spells: Using hearthstone will teleport caster to map again
ModoX
2022-01-09
Core/Items: Implemented many new enchantment flags
Shauren
2022-01-09
Core/Spells: Added Spell const* constructor overload to CastSpellExtraArgs
Shauren
2022-01-07
Core/Spells: Implemented spell effect 225 (SPELL_EFFECT_GRANT_BATTLEPET_LEVEL...
Meji
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2022-01-06
Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight...
Keader
2022-01-04
Removing a duplicate item combat spell handling causing poisons (and others) ...
joshwhedon
2022-01-04
Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
Giacomo Pozzoni
2022-01-03
Core/Spells: Added helper function to select random injured healing spell tar...
Shauren
2022-01-02
Core/Units: Allow mind controlling non-controllable vehicles (for example pla...
Shauren
2022-01-02
Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...
Shauren
2022-01-01
Core/Spells: Fixed refreshing stat buff auras that have been improved by talents
Shauren
2022-01-01
Core/Spells Fixed scroll stacking check when not targeting self
Shauren
2022-01-01
Core/Spells: Scrolls should not be consumed, when they fail to apply.
FAQ
2022-01-01
Core/Spells: Improve check for non damage/heal spells in Spell::TargetInfo::D...
Gildor
2022-01-01
Core/Spells: Fixed Ice Block / Divine Shield cast in Cyclone (#24465)
Keader
2022-01-01
Core/Gameobjects: Improve stealth detection (#24417)
Gildor
2022-01-01
Core/Spells: Fixed checking free inventory space for some spells that have ba...
Shauren
2021-12-29
Core/Spells: Implemented target 124 TARGET_UNIT_TARGET_TAP_LIST
Shauren
2021-12-29
Core/Spells: Implemented target 115 TARGET_UNIT_SRC_AREA_FURTHEST_ENEMY
Shauren
2021-12-29
Core/Spells: Implemented target 116 TARGET_UNIT_AND_DEST_LAST_ENEMY
Shauren
2021-12-29
Core/Spells: Implemented target 62 TARGET_DEST_CASTER_GROUND (the same as tar...
Shauren
2021-12-29
Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_54 to TARGET_UNIT_CONE_180_DEG_ENE...
Shauren
2021-12-29
Core/Spells: Implemented target 105 TARGET_UNIT_CASTER_AND_PASSENGERS
Shauren
2021-12-29
Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_104 to TARGET_UNIT_CONE_CASTER_TO_...
Shauren
2021-12-28
Core/Spells: Implemented target 137 TARGET_DEST_CASTER_MOVEMENT_DIRECTION
Shauren
2021-12-28
Core/Spells: Allow targeting script hooks to work with TARGET_DEST_DYNOBJ_ENE...
Shauren
2021-12-28
Core/Spells: Implemented target 138 TARGET_DEST_DEST_GROUND
Shauren
2021-12-25
Core/Spells: Fixed Spell::GetUnitTargetCountForEffect incorrectly counting mi...
Shauren
2021-12-25
Build fix for older boost version
Shauren
2021-12-25
Scripts/Spells: Implemented various rogue spells (#26319)
Matan Shukry
2021-12-25
Core/BattlePets: Misc fixes (#27446)
Meji
2021-12-24
Core/Spells: Fix missing "Inventory is full" with spells that create more tha...
jackpoz
2021-12-21
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
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