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Spells
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Spell.cpp
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Author
2012-02-16
Core/Spells: Revert part of 65d269f6de2da9c7c26e9177d7cfcb0498782089. Solves ...
kaelima
2012-02-16
Fix a lot of warnings
Spp
2012-02-15
Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (en...
Shauren
2012-02-14
More compiler error fixes
Subv
2012-02-14
Core/Spells: Revert erroneous interruption added in 5ea49613d24a - more resea...
Subv
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-12
Core/Spells: Spell casts should be interrupted if the target goes out of LoS.
Subv
2012-02-10
Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...
QAston
2012-02-10
Core/Db/Conditions: Prepare conditions system to work on objects of different...
QAston
2012-02-09
Merge pull request #5160 from TrinityCore/dynamic_vmaps
Subv
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-02-09
Merge pull request #5052 from devilcoredev/fix_003
Shocker
2012-02-09
Core/Spell: move conditions check to Spell::CheckCast.
QAston
2012-02-04
Typofix. Sorry for that :(
QAston
2012-02-04
Core/Spells: Fix immunity checks on apply aura - original patch by devilcored...
QAston
2012-02-03
Core/Spells:
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-02-02
Check line of sight for spell with dest
Giuseppe Montesanto
2012-01-31
Core/Spells: Spells with SPELL_AURA_PERIODIC_MANA_LEECH should skip unit targ...
Subv2112
2012-01-13
Core/Spells: Fix issue in CAST_FLAG_ADJUST_MISSILE handling. Thx rsa (R2) for...
Chaplain
2012-01-08
Core/Spells: Fix CAST_FLAG_UNKNOWN_18.
Chaplain
2012-01-04
Merge pull request #4229 from devilcoredev/fix_002
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-31
Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.
QAston
2011-12-25
Merge pull request #4475 from Svannon/fix-fishingcone
Shocker
2011-12-24
[Fishing] Reduce the Fishing cast cone to 35 degrees from each side of the fa...
Svannon
2011-12-24
Core/Spells: Fix logic in AnyDeadUnitSpellTargetInRangeCheck - spells using t...
QAston
2011-12-22
Corrected some logic in my recent commits.
kaelima
2011-12-22
Core/Spells: Fix two signed / unsigned warnings from f8a13b401d132c6e8e86fb76...
kaelima
2011-12-22
Core/Spells:
kaelima
2011-12-14
Fix immunity system for many spells.
Giuseppe Montesanto
2011-12-10
Core/Spells: stop channeling bar when interrupted also for creature
Wilds
2011-11-23
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...
Shauren
2011-11-23
Fix build.
megamage
2011-11-23
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration ...
Shauren
2011-11-07
Core: Codestyle clean-up
Bootz
2011-11-03
Core/Spells: Use correct dbc flag to check if spell can be interrupted
tobmaps
2011-10-31
Fix a crash caused by spell with CAST_FLAG_RUNE_LIST casted by a creature mov...
megamage
2011-10-20
use effectMask to calculate mechanicMask in ModSpellDuration
ille
2011-10-19
Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.
Liberate
2011-10-19
Core/Grid:
kaelima
2011-10-19
Core/Spells: Spells with the self-cast range should not have a range check. T...
Liberate
2011-10-18
Rename some classes in grid system.
megamage
2011-10-10
Fix the bug that CC AOE spells do not remove stealth aura if the target is be...
megamage
2011-10-07
Core/Spells: Chain spells shouldn't hit critters
Shocker
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-02
Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY
Shauren
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-28
Core: Move FormationMgr to namespace
Spp
2011-09-27
Merge branch 'master' of https://github.com/Chaplain/TrinityCore
QAston
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