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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2020-02-01Core/Items: implement some helper methods for easier readability (#24113)ForesterDev
2020-01-09Core/PathGenerator: Fix path generator returning shortcuts when start and end...Giacomo Pozzoni
2020-01-02New yearAokromes
2020-01-01lineKillyana
2020-01-01Core/Creature: Clear creature focus after an evadeKillyana
2019-12-30Core/MMaps: Fix charge underwater/falling (#24010)Giacomo Pozzoni
2019-08-23Core/Spells: Fixed warlock's Banish cancel if target was already banished (#2...ForesterDev
2019-08-04Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always con...Treeston
2019-08-03Core/Unit: rename more methodsccrs
2019-08-03Core/Unit: rename IsFocusing methodccrs
2019-07-28Core/Spells: Fix infinite loopjackpoz
2019-07-21remove unnecessary check, 37f6982 follow-upTreeston
2019-07-15Core/Spells: Spell pushback now only affects players (as it should)Treeston
2019-07-13Scripts/DK: correctly handle Blood Tapccrs
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-06-27Core/Spell: fix some issues with taunt spells (#23425)Wyrserth
2019-06-26Core/SAI: allow creatures to handle gameobject spellhit SAI events. (#23492)Wyrserth
2019-06-23Core/Misc: Rename Unit::AttackedTarget to Unit::AtTargetAttacked to match nam...Treeston
2019-06-15Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_ITEM_2 to be cast if...Wyrserth
2019-05-30Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...Wyrserth
2019-05-233.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2019-05-10Core/Spells: Return CheckCast result from CastSpell (#23236)brotalnia
2019-05-06Core/Misc: Log Spell/Aura name in Spell/Auras assertsjackpoz
2019-05-02Core/Object: Range check vol. 2 (#23226)Jozef Dúc
2019-04-27Core/Scripts: Rename recent GameObject spell overloads to fix GCC warningsjackpoz
2019-04-24Core/Object: Range check (#23179)Jozef Dúc
2019-04-07Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)Jeremy
2019-04-03Core/Misc: Warning fixes (/W4) (#23149)Gustavo
2019-03-31Core/Misc: Fix GCC 8 warningsjackpoz
2019-03-08Core/Spell: SpellAura Redux (#22794)PolarCookie
2019-03-03Core/Spells: Adjust range checks to GameObject targetsjackpoz
2019-03-03Core/Spells: Adjust range checks to GameObject targetsjackpoz
2019-02-23Core/Spells: Add range checks to GameObject targetsjackpoz
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-12-31Core/Spells: Fixed ErrorCube spell missilesShauren
2018-12-16Core/Spells: Corrected haste affecting GCDs to match 3.3.5 client logicShauren
2018-12-14Core/Misc: Log more information in asserts (#22783)Giacomo Pozzoni
2018-11-09Core/Auras: Fixed saving auras with same spell id but different item sourceShauren
2018-11-04Core/Spells: fix issues with delayed spells and auras (#22382)PolarCookie
2018-10-27Core/Spells: Warning fixShauren
2018-10-22Core/Spell: Fixed an issue with Premeditation removing itselfTreeston
2018-09-17Core/Player: Clean up duel related code. Fix a check for abusive client behav...Treeston
2018-08-26Chain heal won't bounce on 100% target now (#22136)PolarCookie
2018-08-25Core/Unit: Store charmer and charmed pointers on Unit directly, no more map l...Treeston
2018-08-23Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2018-05-02Core/Unit: UNIT_FLAG renamesTreeston
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2018-03-19Core/Spells: always initialize hitinfo auraariel-
2018-03-18Core/Spells: fix delayed hit aura crashariel-
2018-03-13Core/Spells: fix issues with delayed spells and aurasariel-