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Spells
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Spell.cpp
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Author
2018-12-09
Merge branch 'bfa'
Shauren
2018-12-09
Core/Spells: Added very little tolerance level to completed casts to ensure t...
xinef1
2018-12-09
Core/Spell: consider spells with no targets for the purpose of finish procs
ariel-
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-12-07
Core/Spells: Improved spell value calculation - variance will not be applied ...
Shauren
2018-09-26
Core/Spells: Implemented new spell target 150 - TARGET_UNIT_OWN_CRITTER
Shauren
2018-04-29
Core/Spell: kill old charge restoring system. Mods are fully handled by proc ...
ariel-
2018-04-21
Core/Spell: implemented dispel reflection
ariel-
2018-04-12
Core/AI: Added CreatureAI hook that is getting triggered when a spell cast ha...
Ovah
2018-03-25
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-03-20
Core/Spells: Fixed crash with m_delayMoment calculation for reflected spells
Shauren
2018-03-18
Core/Spells: Check both main and offhand weapons if spell attributes require ...
Shauren
2018-03-18
Core/Spells: add some missing breaks
ariel-
2018-03-18
Core/Spell: added some helpers to SpellInfo to reduce code duplication
ariel-
2018-03-18
Core/Spell: Fixed bug where spell could fail to hit a target properly even if...
xinef1
2018-03-18
Core/Spell: reverted stun aura handling
ariel-
2018-03-12
Core/DataStores: Fixed db2 structures after 7.3.5
Shauren
2018-03-12
Core/Spell: fix for hitmask being ignored in finish phase procs
ariel-
2018-03-12
Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with pr...
ariel-
2018-03-12
Core/Spell: improved immunity logic for dispels
ariel-
2018-03-12
Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for now
ariel-
2018-03-12
Core/Spells: fix a pretty edge case of creatures being put in combat by evade...
ariel-
2018-02-18
Core/DataStores: Updated db2 structures to 7.3.5.25996
Shauren
2018-01-13
Core/Spell: restore old proc system behaviour on auras self proc.
ariel-
2018-01-03
Core/Misc: Added helper function Unit::SetFullPower
Mihapro
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-30
Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e1...
ariel-
2017-12-30
Core/Spell: do not fail triggered Charge effects in case a root is present.
ariel-
2017-12-29
Core/Units: Encapsulate UNIT_CHANNEL_* fields
Shauren
2017-12-28
Fixed typo (thx @lukaasm)
joschiwald
2017-12-26
Core/Spell: revamp of immunities system
ariel-
2017-12-26
Core/Spells: Glyph of Desperation/Pain Suppression has been removed
joschiwald
2017-12-25
Fixed build
joschiwald
2017-12-25
Core/Spell: move attribute helpers to spellInfo
ariel-
2017-12-24
Core/Spells: Moved applying exclusive aura spells to scripts
joschiwald
2017-12-23
Core/Spells: Implemented spells causing Forbearance
joschiwald
2017-12-17
Core/Auras: Implemented using all aura interrupt flag fields
Shauren
2017-12-10
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
ariel-
2017-12-10
Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid targe...
joschiwald
2017-11-19
Core/Auras: don't save auras casted by items
joschiwald
2017-11-12
Warning fix
Shauren
2017-11-12
Core/Players: Fixed DK runes and runic power
Shauren
2017-11-11
Core/Spells: workaround stealth interaction with Death and Decay and GameObje...
ariel-
2017-10-15
Core/Spells: moved handling of SPELL_ATTR0_CU_DONT_BREAK_STEALTH inside proc ...
ariel-
2017-10-15
Core/Spell: do positivity spell checks only against actually hitted effects i...
ariel-
2017-10-03
Dropped obsolete code added in 2d75d8071bb6d85987bdc5d88ed2271822fcbcfd
joschiwald
2017-10-03
Core/Spell: clear auras of channeled spells if channeling is cancelled due to...
ariel-
2017-10-03
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2017-09-13
Warning fix
Shauren
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