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path: root/src/server/game/Spells/Spell.h
AgeCommit message (Expand)Author
2025-01-20Core/Spells: Exclude TriggerCastFlags that can be set for non-triggered spell...Shauren
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-12-20Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONSShauren
2024-12-16Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC...Shauren
2024-09-13Core/Spells: Refactor CastSpellExtraArgsShauren
2024-09-01Core/Misc: dropped unused Traits implementationOvahlord
2024-07-31Core/PacketIO: Added example uses of new packet reading/writing utilitiesShauren
2024-07-31Core/Spells: treat combo points consumption similar to regular power to allow...Ovahlord
2024-07-31Core/Misc: update Combo Points handling to CataclysmOvahlord
2024-07-28Core/Players: updated glyph handling for CataclysmOvahlord
2024-07-27Core/Player: initial work on implementing talents for CataclysmOvahlord
2024-07-11Core/Spells: implemented SPELL_EFFECT_ACTIVATE_RUNEOvahlord
2024-07-05Core/Spells: Remove spell range increase when caster or target move backwardsShauren
2024-06-25Core/Items: dropped artifact weapon implementationOvahlord
2024-06-20Core/Spells: Implemented SPELL_ATTR9_FORCE_DEST_LOCATIONShauren
2024-05-28Core/Spells: Fixed gcc 14 buildShauren
2024-05-28Core/Scripts: Integrate new ActionResultSetter with movement generators and s...Shauren
2024-03-25Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...Shauren
2024-03-13Core/PacketIO: Update to 4.4.0.53627 (#29805)MaxtorCoder
2024-03-12Core/Maps: dropped Garrison implementationOvahlord
2024-01-30Core/Creatures: Move immunities to separate table and implemented setting imm...Shauren
2023-11-25Core/Spells: Implement spell queue (#29409)Ovahlord
2023-10-22Core/Spells: Named and implemented most of SpellAttr8Shauren
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-09-28Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoe...Shauren
2023-09-07Core: Update to 10.1.7Shauren
2023-08-28Core/Spells: Define new cast flagsShauren
2023-08-22Core/Spells: Implement sqrt based aoe damage diminishing (#29192)Seyden
2023-08-19Core/Spells: Rewrite SelectRandomInjuredTargets to make extending it with add...Shauren
2023-08-01Core/Scripts: Added damage and healing calculation hook to spell and aura scr...Shauren
2023-07-31Core/Spells: Removed old combo point code leftoversShauren
2023-07-20Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)Meji
2023-06-29Core/Spells: Fully prevent infinite proc loops and add logging to detect most...Shauren
2023-06-29Core/Spells: Allow filtering procs in FINISH phase by SpellTypeMaskShauren
2023-06-28Core/Creatures: Implement CREATURE_STATIC_FLAG_4_IGNORE_LOS_WHEN_CASTING_ON_M...Jeremy
2023-06-17Core/Items: Item bonus generation improvementsShauren
2023-05-05Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARDJeremy
2023-04-21Core/Spells: Fixed effects targeting the caster not hitting him immediately o...Shauren
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren
2023-02-06Core/Spells: Implemented SPELL_EFFECT_REMOVE_AURA_BY_SPELL_LABELShauren
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2022-12-29Core/Spells: Implemented SPELL_EFFECT_GIVE_EXPERIENCE and SPELL_EFFECT_GIVE_R...Shauren
2022-12-16Core/Players: Implemented new talent systemShauren
2022-12-14Core/Spells: Added custom spell cast argShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-15Core/GameObjects: Move contents of Spell::SendLoot to GameObject::UseShauren
2022-09-05Core/Spells: Move entering combat for caster and calculating crit chance to s...Shauren
2022-09-05Core/Spells: Simplify combat flagging code on spell launch and impactShauren
2022-09-05Core/Spells: Delay combat flagging for spell targets until spell missile landsAlan Deutscher
2022-07-29Core/Scripts: Added CalcCastTime spell script hookShauren