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Spells
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SpellDefines.h
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2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-03-19
Core/Combat Improve extra attacks handling (#26859)
trickerer
2022-02-10
Core/Spells: Add type safety to proc related functions - using enum arguments...
Shauren
2022-02-09
Core/Spells: Load entire proc flags array from db2
Shauren
2022-02-08
Core/Spells: Pass cast item level to triggered spells
Shauren
2022-01-17
Core/Spells: Using hearthstone will teleport caster to map again
ModoX
2022-01-09
Core/Spells: Added Spell const* constructor overload to CastSpellExtraArgs
Shauren
2021-12-17
Core/Auras: Implemented ChangeSpec, ChangeTalent and ChangeGlyph interrupt flags
Shauren
2021-11-08
Core/Auras: Implement SpellAuraInterruptFlags2::Ground and SpellAuraInterrupt...
Seyden
2021-10-06
Core/Spells: Implemented SpellValueMod duration (#26945)
ModoX
2021-10-03
Core/Spells: Reduce number of CastSpell overloads to 1
Shauren
2021-10-03
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for tr...
Shauren
2021-10-03
Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-06-19
Core/Spells: implement SPELLVALUE_CRIT_CHANCE
ariel-
2021-06-14
Core/Spell: SpellValueOverrides encapsulation
ariel-
2021-04-21
Core/Spells: Added spell value duration to modify aura duration of a specific...
Matan Shukry
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-03-24
Core/Spells: Defined and implemented new spell interrupt flags
Shauren
2021-03-21
Core/Auras: Defined and implemented many new interrupt flags
Shauren
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-12-08
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Shauren