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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T09:01:01Z
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Spells
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SpellEffects.cpp
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Author
12 hours
Core/Misc: Reduce differences between branches
3.3.5
Shauren
3 days
Core/Players: Cast Summon Pet on first login, relocate created pets
Mihapro
3 days
Core/Misc: Reduce differences between branches
Shauren
8 days
Core/Spells: Remove health override for Lightwell summon
Shauren
2025-05-23
Core/Players: Fix Titan's Grip weapon type restrictions
Shauren
2025-05-17
Core/Spells: Fix hunter pets not losing happiness when dismissed (#30756)
CraftedRO
2025-03-14
Core/Misc: Reduce differences between branches
Shauren
2025-02-03
Core/Misc: Reduce code differences between branches
Shauren
2025-01-13
Core/Spells: DynamicObject auras will now use the largest radius found in SPE...
Shauren
2024-11-15
Core/Spells: Allow persistent area auras to apply all of their effects upon c...
CraftedRO
2024-10-05
Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Shauren
2024-09-10
Core/Player: Refactor talent internal storage
Shauren
2024-06-21
Core/Spells: Corrected SpellCastResult values sent on spell interrupts
Shauren
2024-06-08
Core/Spells: Fix sobering spells and possible uint8 overflow/underflow in SPE...
r4dish
2024-05-18
Core/Spells: Prevent creatures from being able to cast all their spells while...
Shauren
2024-04-04
Core/Spells: Allow Spells with SPELL_EFFECT_KNOCK_BACK to knockback stunned t...
CraftedRO
2023-11-10
Core/Spells: Fixed Conflagrate direct damage not benefitting from talents tha...
Shauren
2023-08-17
Core/Logging: Fixed a few missed log format statements
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-12
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2023-02-25
Core/Spells: Prevent rerolling gathering skillups until success when mining o...
Shauren
2022-09-05
Core/Auras: Improve aura interactions with immunities on spell effect level
Shauren
2022-03-30
Core/GameObjects: Reduce differences between branches part 3 - gameobject upd...
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - object class
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2021-11-07
Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)
Giacomo Pozzoni
2021-10-01
Core/Combat Improve extra attacks handling (#26859)
trickerer
2021-08-31
Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...
Shauren
2021-08-30
Core/Spells: Fixed implementation of Spell::EffectRechargeManaGem when it is ...
Shauren
2021-08-30
Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlers
Shauren
2021-08-29
Core/Spells: Spell effect info access refactoring part 2 - passing SpellEffec...
Shauren
2021-08-28
Core/Spells: Begin unifying spell effect access api with master branch
Shauren
2021-06-20
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-03-11
DB/Spells: Sayge's Carnie Buff & Buffeting Winds of Susurrus
offl
2021-01-25
Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ...
Meji
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-12-26
Core/Spells: Implemented personal summons (#19231) (#25765)
Giacomo Pozzoni
2020-09-29
Core/Pets: Fixed crash happening when current pet is forcibly removed while b...
Shauren
2020-09-10
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2020-08-29
Core/Spell: Fix name clashing between local variables and class member fields...
Giacomo Pozzoni
2020-08-16
Core/Pets: Pet management refactoring (#25191)
Shauren
2020-07-27
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2020-07-18
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2020-07-18
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2020-07-14
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
Giacomo Pozzoni
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-29
Core/Spells: implement corpse target type support and properly fix resurrecti...
Giacomo Pozzoni
2020-04-21
Core/Spells: Fix assertion triggered
jackpoz
2020-04-05
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2020-04-05
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
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