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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
12 hoursCore/Misc: Reduce differences between branches3.3.5Shauren
3 daysCore/Players: Cast Summon Pet on first login, relocate created petsMihapro
3 daysCore/Misc: Reduce differences between branchesShauren
8 daysCore/Spells: Remove health override for Lightwell summonShauren
2025-05-23Core/Players: Fix Titan's Grip weapon type restrictionsShauren
2025-05-17Core/Spells: Fix hunter pets not losing happiness when dismissed (#30756)CraftedRO
2025-03-14Core/Misc: Reduce differences between branchesShauren
2025-02-03Core/Misc: Reduce code differences between branchesShauren
2025-01-13Core/Spells: DynamicObject auras will now use the largest radius found in SPE...Shauren
2024-11-15Core/Spells: Allow persistent area auras to apply all of their effects upon c...CraftedRO
2024-10-05Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functionsShauren
2024-09-10Core/Player: Refactor talent internal storageShauren
2024-06-21Core/Spells: Corrected SpellCastResult values sent on spell interruptsShauren
2024-06-08Core/Spells: Fix sobering spells and possible uint8 overflow/underflow in SPE...r4dish
2024-05-18Core/Spells: Prevent creatures from being able to cast all their spells while...Shauren
2024-04-04Core/Spells: Allow Spells with SPELL_EFFECT_KNOCK_BACK to knockback stunned t...CraftedRO
2023-11-10Core/Spells: Fixed Conflagrate direct damage not benefitting from talents tha...Shauren
2023-08-17Core/Logging: Fixed a few missed log format statementsShauren
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-08-12Core/Misc: Fixed deprecation warnings for c++20Shauren
2023-02-25Core/Spells: Prevent rerolling gathering skillups until success when mining o...Shauren
2022-09-05Core/Auras: Improve aura interactions with immunities on spell effect levelShauren
2022-03-30Core/GameObjects: Reduce differences between branches part 3 - gameobject upd...Shauren
2022-03-29Core/Units: Reduce differences between branches part 1 - object classShauren
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2021-11-07Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)Giacomo Pozzoni
2021-10-01Core/Combat Improve extra attacks handling (#26859)trickerer
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...Shauren
2021-08-30Core/Spells: Fixed implementation of Spell::EffectRechargeManaGem when it is ...Shauren
2021-08-30Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlersShauren
2021-08-29Core/Spells: Spell effect info access refactoring part 2 - passing SpellEffec...Shauren
2021-08-28Core/Spells: Begin unifying spell effect access api with master branchShauren
2021-06-20Core/Misc: Fix issues reported by static analysisjackpoz
2021-03-11DB/Spells: Sayge's Carnie Buff & Buffeting Winds of Susurrusoffl
2021-01-25Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ...Meji
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2020-12-26Core/Spells: Implemented personal summons (#19231) (#25765)Giacomo Pozzoni
2020-09-29Core/Pets: Fixed crash happening when current pet is forcibly removed while b...Shauren
2020-09-10Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2020-08-29Core/Spell: Fix name clashing between local variables and class member fields...Giacomo Pozzoni
2020-08-16Core/Pets: Pet management refactoring (#25191)Shauren
2020-07-27Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2020-07-18Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2020-07-18Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2020-07-14Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)Giacomo Pozzoni
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-06-29Core/Spells: implement corpse target type support and properly fix resurrecti...Giacomo Pozzoni
2020-04-21Core/Spells: Fix assertion triggeredjackpoz
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-04-05Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni