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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2012-04-27Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer...Shauren
2012-04-21Core/SpellsVincent-Core
2012-04-21Core/Spell: Attempt to fix some rare steady shot crasheskaelima
2012-04-12Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered RejuvenationSubv
2012-04-08Core/Spells: Fixed Riptide bonus on Chain HealSubv
2012-04-08Core/Spells: You should be able to revive pets from anywhere without summonin...Subv
2012-04-08Core/Shared: Move container functions to shared project under Trinity::Contai...Machiavelli
2012-03-29Core/Game: Code style.Gyx
2012-03-28Core/Game: Code style.Gyx
2012-03-17Core/Game: Code style and remove unused core.Gyx
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-03Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...QAston
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-25Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.QAston
2012-02-18Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.Kandera
2012-02-17Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278.QAston
2012-02-15Core/Spells: Remove pointless checkleak
2012-02-11Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)Subv
2012-02-10Core/Spells: Summoning players will now teleport them directly on summoner, n...Shauren
2012-02-09Core/Spells: Removed deprecated code, fixed duration bonus of the Glyph of Da...Subv
2012-02-09Core/Spells: Fix some problems with spells summoning to many objects.QAston
2012-02-04Merge pull request #4821 from devilcoredev/fix_001QAston
2012-02-04Add hook on AuraScript called when an aura is dispelledGiuseppe Montesanto
2012-02-03Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...QAston
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-30Scripts/Spells: Fix Argent Tournament mount spells:Souler
2012-01-22Core/SAI: Linked events should be executed after the event that linked them i...Subv2112
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-09Scripts/Achievements: Fixed achievement Shocking! on 10-man and 25-manSubv2112
2012-01-06Merge pull request #4672 from Subv/fix004Kaelima
2012-01-05Core/Gossips: Fixed gossip menu displaying for gameobjects with type GAMEOBJE...Subv2112
2012-01-04Merge pull request #3478 from Havenard/fix0011Shocker
2012-01-04[Core/Spells] Fix Blood Tap (finally fixes full spell)kandera
2012-01-03Core/Spells: Add barfing to Spell::EffectInebriate.zwerg
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-23Core/Spells: Use better check for target type in Spell::EffectSendEvent - Spe...QAston
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-16Merge pull request #4260 from wilds/fix_chargeMachiavelli
2011-12-16Core/Spells: Fixed Envenom damagekaelima
2011-12-11Core/Spells: Fixed Healing Stream Totem bonus and Glyph of Healing Stream Totemelecyb
2011-12-10Core/Spells: fix charge and chargedest effect through texturesWilds
2011-12-10Core/Protocol: Add debug output when receiving auction house packets.kaelima
2011-12-10Core/Spell: Fixed compile broken in 11fb0beaf0cb877b14f24aa88f19832e0aa3dc88 ...kaelima
2011-12-10Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...kaelima
2011-11-28Revert 81fea2d7b51549c340866050f93e3780503112f7.megamage
2011-11-28Delete DynamicObject if AddToMap fails.megamage
2011-11-28Fix some memory leak from CreateTamedPetFrom.megamage
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren