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Spells
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SpellEffects.cpp
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Author
2012-04-27
Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer...
Shauren
2012-04-21
Core/Spells
Vincent-Core
2012-04-21
Core/Spell: Attempt to fix some rare steady shot crashes
kaelima
2012-04-12
Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered Rejuvenation
Subv
2012-04-08
Core/Spells: Fixed Riptide bonus on Chain Heal
Subv
2012-04-08
Core/Spells: You should be able to revive pets from anywhere without summonin...
Subv
2012-04-08
Core/Shared: Move container functions to shared project under Trinity::Contai...
Machiavelli
2012-03-29
Core/Game: Code style.
Gyx
2012-03-28
Core/Game: Code style.
Gyx
2012-03-17
Core/Game: Code style and remove unused core.
Gyx
2012-03-15
Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.
Kandera
2012-03-14
Revert "Core: more more cleanup" - Build test anyone?
leak
2012-03-14
Core: more more cleanup
thomas33
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-25
Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.
QAston
2012-02-18
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
Kandera
2012-02-17
Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278.
QAston
2012-02-15
Core/Spells: Remove pointless check
leak
2012-02-11
Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)
Subv
2012-02-10
Core/Spells: Summoning players will now teleport them directly on summoner, n...
Shauren
2012-02-09
Core/Spells: Removed deprecated code, fixed duration bonus of the Glyph of Da...
Subv
2012-02-09
Core/Spells: Fix some problems with spells summoning to many objects.
QAston
2012-02-04
Merge pull request #4821 from devilcoredev/fix_001
QAston
2012-02-04
Add hook on AuraScript called when an aura is dispelled
Giuseppe Montesanto
2012-02-03
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-30
Scripts/Spells: Fix Argent Tournament mount spells:
Souler
2012-01-22
Core/SAI: Linked events should be executed after the event that linked them i...
Subv2112
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-09
Scripts/Achievements: Fixed achievement Shocking! on 10-man and 25-man
Subv2112
2012-01-06
Merge pull request #4672 from Subv/fix004
Kaelima
2012-01-05
Core/Gossips: Fixed gossip menu displaying for gameobjects with type GAMEOBJE...
Subv2112
2012-01-04
Merge pull request #3478 from Havenard/fix0011
Shocker
2012-01-04
[Core/Spells] Fix Blood Tap (finally fixes full spell)
kandera
2012-01-03
Core/Spells: Add barfing to Spell::EffectInebriate.
zwerg
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-23
Core/Spells: Use better check for target type in Spell::EffectSendEvent - Spe...
QAston
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-12-16
Merge pull request #4260 from wilds/fix_charge
Machiavelli
2011-12-16
Core/Spells: Fixed Envenom damage
kaelima
2011-12-11
Core/Spells: Fixed Healing Stream Totem bonus and Glyph of Healing Stream Totem
elecyb
2011-12-10
Core/Spells: fix charge and chargedest effect through textures
Wilds
2011-12-10
Core/Protocol: Add debug output when receiving auction house packets.
kaelima
2011-12-10
Core/Spell: Fixed compile broken in 11fb0beaf0cb877b14f24aa88f19832e0aa3dc88 ...
kaelima
2011-12-10
Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...
kaelima
2011-11-28
Revert 81fea2d7b51549c340866050f93e3780503112f7.
megamage
2011-11-28
Delete DynamicObject if AddToMap fails.
megamage
2011-11-28
Fix some memory leak from CreateTamedPetFrom.
megamage
2011-11-23
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...
Shauren
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