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Spells
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SpellEffects.cpp
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Author
2012-06-23
Core/Items: Remove item from tradeable list when clearing the flag on enchant...
Shauren
2012-06-20
Core/Spells:
Vincent-Michael
2012-06-14
Fixing Death Knight T8 Melee 4P Bonus (darkruned set). tibbi
Faq
2012-06-14
Merge pull request #6491
QAston
2012-06-11
Core/Spells: Correctly fix basepoint calculation for adding extra attacks.
Kandera
2012-06-11
Core/Spells: use raw basepoint value for extra attacks. damage gets fuddled s...
Kandera
2012-06-07
Core/Spells: fix mocking blow doing damage to players and non tauntable creat...
Kandera
2012-06-03
more updates
joschiwald
2012-05-28
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
joschiwald
2012-05-28
Core/Spells: convert some spell effects to SpellScripts
joschiwald
2012-05-21
Core/Spell: Fix spell effect SPELL_EFFECT_HEAL_MAX_HEALTH calculation
Vincent-Michael
2012-05-18
Core/Spells: fix dispel aggro in a less hacky way!
Kandera
2012-05-18
Core/SpellEffects: successful dispel effects on hostile targets should put yo...
Kandera
2012-05-13
Core/Spell:
Vincent-Michael
2012-05-13
Core/Spell:
Vincent-Michael
2012-05-11
Core/Spells: fix damage mods from caster on target
joschiwald
2012-05-10
Clean up for 58f63509cd4
Chaplain
2012-05-09
Merge pull request #6314 from Chaplain/spells
QAston
2012-04-28
Core/Spells: Separation caster/target part damage/heal bonus calculations.
Chaplain
2012-04-27
Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer...
Shauren
2012-04-21
Core/Spells
Vincent-Core
2012-04-21
Core/Spell: Attempt to fix some rare steady shot crashes
kaelima
2012-04-12
Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered Rejuvenation
Subv
2012-04-08
Core/Spells: Fixed Riptide bonus on Chain Heal
Subv
2012-04-08
Core/Spells: You should be able to revive pets from anywhere without summonin...
Subv
2012-04-08
Core/Shared: Move container functions to shared project under Trinity::Contai...
Machiavelli
2012-03-29
Core/Game: Code style.
Gyx
2012-03-28
Core/Game: Code style.
Gyx
2012-03-17
Core/Game: Code style and remove unused core.
Gyx
2012-03-15
Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.
Kandera
2012-03-14
Revert "Core: more more cleanup" - Build test anyone?
leak
2012-03-14
Core: more more cleanup
thomas33
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-25
Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.
QAston
2012-02-18
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
Kandera
2012-02-17
Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278.
QAston
2012-02-15
Core/Spells: Remove pointless check
leak
2012-02-11
Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)
Subv
2012-02-10
Core/Spells: Summoning players will now teleport them directly on summoner, n...
Shauren
2012-02-09
Core/Spells: Removed deprecated code, fixed duration bonus of the Glyph of Da...
Subv
2012-02-09
Core/Spells: Fix some problems with spells summoning to many objects.
QAston
2012-02-04
Merge pull request #4821 from devilcoredev/fix_001
QAston
2012-02-04
Add hook on AuraScript called when an aura is dispelled
Giuseppe Montesanto
2012-02-03
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-30
Scripts/Spells: Fix Argent Tournament mount spells:
Souler
2012-01-22
Core/SAI: Linked events should be executed after the event that linked them i...
Subv2112
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-09
Scripts/Achievements: Fixed achievement Shocking! on 10-man and 25-man
Subv2112
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