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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2012-06-23Core/Items: Remove item from tradeable list when clearing the flag on enchant...Shauren
2012-06-20Core/Spells:Vincent-Michael
2012-06-14Fixing Death Knight T8 Melee 4P Bonus (darkruned set). tibbiFaq
2012-06-14Merge pull request #6491QAston
2012-06-11Core/Spells: Correctly fix basepoint calculation for adding extra attacks.Kandera
2012-06-11Core/Spells: use raw basepoint value for extra attacks. damage gets fuddled s...Kandera
2012-06-07Core/Spells: fix mocking blow doing damage to players and non tauntable creat...Kandera
2012-06-03more updatesjoschiwald
2012-05-28Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscriptsjoschiwald
2012-05-28Core/Spells: convert some spell effects to SpellScriptsjoschiwald
2012-05-21Core/Spell: Fix spell effect SPELL_EFFECT_HEAL_MAX_HEALTH calculationVincent-Michael
2012-05-18Core/Spells: fix dispel aggro in a less hacky way!Kandera
2012-05-18Core/SpellEffects: successful dispel effects on hostile targets should put yo...Kandera
2012-05-13Core/Spell:Vincent-Michael
2012-05-13Core/Spell:Vincent-Michael
2012-05-11Core/Spells: fix damage mods from caster on targetjoschiwald
2012-05-10Clean up for 58f63509cd4Chaplain
2012-05-09Merge pull request #6314 from Chaplain/spellsQAston
2012-04-28Core/Spells: Separation caster/target part damage/heal bonus calculations.Chaplain
2012-04-27Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer...Shauren
2012-04-21Core/SpellsVincent-Core
2012-04-21Core/Spell: Attempt to fix some rare steady shot crasheskaelima
2012-04-12Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered RejuvenationSubv
2012-04-08Core/Spells: Fixed Riptide bonus on Chain HealSubv
2012-04-08Core/Spells: You should be able to revive pets from anywhere without summonin...Subv
2012-04-08Core/Shared: Move container functions to shared project under Trinity::Contai...Machiavelli
2012-03-29Core/Game: Code style.Gyx
2012-03-28Core/Game: Code style.Gyx
2012-03-17Core/Game: Code style and remove unused core.Gyx
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-03Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...QAston
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-25Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.QAston
2012-02-18Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.Kandera
2012-02-17Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278.QAston
2012-02-15Core/Spells: Remove pointless checkleak
2012-02-11Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)Subv
2012-02-10Core/Spells: Summoning players will now teleport them directly on summoner, n...Shauren
2012-02-09Core/Spells: Removed deprecated code, fixed duration bonus of the Glyph of Da...Subv
2012-02-09Core/Spells: Fix some problems with spells summoning to many objects.QAston
2012-02-04Merge pull request #4821 from devilcoredev/fix_001QAston
2012-02-04Add hook on AuraScript called when an aura is dispelledGiuseppe Montesanto
2012-02-03Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...QAston
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-30Scripts/Spells: Fix Argent Tournament mount spells:Souler
2012-01-22Core/SAI: Linked events should be executed after the event that linked them i...Subv2112
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-09Scripts/Achievements: Fixed achievement Shocking! on 10-man and 25-manSubv2112