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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T12:01:02Z
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Spells
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SpellInfo.cpp
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Author
2025-05-11
Core/Spells: Implemented new SpellMisc field, MinDuration that controls minim...
Shauren
2025-04-06
Core/Spells: Apply spell modifiers multiple times to each cast, based on numb...
Shauren
2025-04-06
Core/Spells: Fixed spells that scale value with master not being affected by ...
Shauren
2025-04-06
Core/Auras: Implemented SPELL_AURA_MOD_CHARGE_RECOVERY_RATE, SPELL_AURA_MOD_C...
Shauren
2025-02-18
Core/Spells: Implemented SpellEffectAttributes::DontFailSpellOnTargetingFailure
Shauren
2025-02-04
Core/Misc: Reduce code differences between branches
Shauren
2025-01-26
Core/Spells: added missing AttributesEx15 member to SpellInfo
Ovahlord
2025-01-25
Core/Auras: apply AURA_STATE_MARKED for Paladin Seals
Ovahlord
2025-01-21
Core/Spells: Reimplemented target type 106 as random point from points predef...
Shauren
2025-01-09
Core/Auras: Allow some whitelisted spells to update effect values of non-pass...
Shauren
2024-12-24
Core/Spells: Moved loading aoe target caps out of SpellMgr::LoadSpellInfoCorr...
Shauren
2024-12-20
Core/Spells: allow RealPointsPerLevel to always apply when no scaling coeffic...
Ovahlord
2024-12-20
Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONS
Shauren
2024-11-28
Core/Spells: removed a deprecated hack for marking Explosive Shot as ranged s...
Ovahlord
2024-09-30
Core/DataStores: Removed overriding field sign type based on db2 column compr...
Shauren
2024-09-01
Core/Misc: removed most retail specialization code and restored legacy functi...
Ovahlord
2024-07-31
Core/Auras: updated aura duration bonus from combo points for Cataclysm
Ovahlord
2024-07-31
remove whitespaces
Ovahlord
2024-07-31
Core/Spells: prioritize DieSides over Variance when calculation spell values
Ovahlord
2024-07-05
Core/Spells: Remove spell range increase when caster or target move backwards
Shauren
2024-07-05
Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO...
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULT
Shauren
2024-06-20
Core/Spells: Fixed spell with SPELL_AURA_MECHANIC_IMMUNITY_MASK failing to ca...
Shauren
2024-06-20
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-06-20
Core/Auras: Apply banished aura state with auras using banish mechanic
Shauren
2024-06-20
Core/Spells: Implemented SPELL_ATTR9_TARGET_MUST_BE_GROUNDED
Shauren
2024-06-20
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-06-20
Core/Spells: Updated SPELL_ATTR4_ONLY_FLYING_AREAS implementation to account ...
Shauren
2024-06-14
Core/Spells: fixed cast time scaling
Ovahlord
2024-05-31
Core/Spells: relocated DieSides handling - fall back to DieSides when Varianc...
Ovahlord
2024-05-30
Core/Spells: removed no longer used parameters from SpellEffectInfo::CalcValu...
Ovahlord
2024-05-30
Core/Spells: various spell scaling fixes and improvements
Ovahlord
2024-05-30
Core/Spells: initial work on updating base amount calculations and spell scal...
Ovahlord
2024-05-28
Core/Spells: Fixed SpellInfo::GetSpellXSpellVisualId for nonplayer casters (#...
ModoX
2024-05-28
Core/Spells: Fixed TARGET_UNIT_AREA_THREAT_LIST and TARGET_UNIT_AREA_TAP_LIST
Shauren
2024-05-28
buildfix
Ovahlord
2024-05-24
Core/Misc: commented out unused parameters and variables in order to fix CI b...
Ovahlord
2024-03-28
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-14
Core/Spells: added target data for new spell effects
Ovahlord
2024-03-13
Core/PacketIO: Update to 4.4.0.53627 (#29805)
MaxtorCoder
2024-03-13
Core/Packets: fixed structure of SMSG_QUERY_CREATURE_RESPONSE
Ovahlord
2024-03-10
Core/DataStores: duc-taped build
Ovahlord
2024-03-09
Core/DataStores: updated game table structures
Ovahlord
2024-02-13
Core/Auras: Allow SPELL_AURA_MECHANIC_IMMUNITY_MASK to apply aoe/chain target...
Shauren
2024-02-01
Core/Spells: Moved hardcoded immunity data for SPELL_AURA_MECHANIC_IMMUNITY_M...
Shauren
2024-01-30
Core/Creatures: Move immunities to separate table and implemented setting imm...
Shauren
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2024-01-09
Core/Spell: Fix target check for TARGET_UNIT_RECT_CASTER_ENEMY
ModoX
2023-12-08
Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM (#29479)
Meji
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
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