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path: root/src/server/game/Spells/SpellInfo.cpp
AgeCommit message (Expand)Author
2023-01-19Core/Auras: Fixed possible iterator invalidation crashes caused by calling Up...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-06Core/Utils: Replace boost flat_set with our ownShauren
2023-01-05Core/Spells: Hide spell effect immunity info implementation detailsShauren
2022-12-14Core/Spells: Fixed spell effect value truncation when value is a large integerShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-12-04Core/Spells: Extended mechanic mask to uint64Shauren
2022-09-11Core/Spells: Remove all hardcoded restrictions for pick pocket spell effect a...Shauren
2022-09-05Core/Auras: Improve aura interactions with immunities on spell effect levelShauren
2022-09-05Core/Auras: Do not remove auras unaffected by invincibility (#28100)Alan Deutscher
2022-06-02Core/DataStores: Updated structures to 9.2.5Shauren
2022-05-06Core/Spells: Rename SpellAttr6 to use official attribute namesShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLA...Shauren
2022-05-02Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENTShauren
2022-05-02Core/Spells: Rename SpellAttr5 to use official attribute namesShauren
2022-05-01Core/Spells: Rename SpellAttr4 to use official attribute namesShauren
2022-04-30Core/Spells: Rename SpellAttr3 to use official attribute namesShauren
2022-04-28Core/Spells: Rename SpellAttr2 to use official attribute namesShauren
2022-04-25Core/Spells: Rename SpellAttr1 to use official attribute namesShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-03-19Scripts/Spells: Handle quest tame spells in spell script (#27022)offl
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-08Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...Ovah
2022-03-07Revert "Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNI...Keader
2022-03-05Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...xvwyh
2022-02-27Core/Spells: SPELL_AURA_MOD_HEALING_PCT should be negative if TargetType is e...Gildor
2022-02-25Core/DataStores: Updated db2 structures to 9.2.0Shauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-09Core/Spells: Load entire proc flags array from db2Shauren
2022-02-08Core/Spells: Fixed TARGET_UNIT_TARGET_ALLY_OR_RAID targetingShauren
2022-02-07Core/Spells: Implement SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA (#27714)Aqua Deus
2022-02-04Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
2022-01-23Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Core/Spells: Check a few aura effects for determining if should be negative (...Gildor
2022-01-21Core/Spells: Check a few aura effects for determining if should be negative (...Gildor
2022-01-21Core/Spells: SPELL_AURA_MOD_HEALTH_REGEN_PERCENT should be negative if Target...Gildor
2022-01-21Core/Spells: SPELL_AURA_MELEE_SLOW should be negative if TargetType is enemy ...Gildor
2022-01-21Core/Spells: SPELL_AURA_MOD_MELEE_RANGED_HASTE should be negative if Basepoin...Gildor
2022-01-21Core/Misc: Future msvc warning fixesShauren
2022-01-15Core/Spells: Fixed crash in spell visual selection when CasterUnitConditionID...Shauren
2022-01-15Core/Conditions: Initial support for UnitCondition.db2Shauren
2022-01-07Core/Spells: SPELL_AURA_PERIODIC_DUMMY should be negative if TargetType is en...Gildor
2022-01-06Core/Misc: Create new enum for AreaIdsCarbenium
2022-01-06Core/Spells: SPELL_AURA_MOD_HEALING should be negative if TargetType is negat...Gildor
2022-01-06Core/Spells: SPELL_AURA_MOD_ATTACK_POWER_PCT should be negative if TargetType...Gildor
2022-01-01Core/Spells: Crystallize should not use DIMINISHING (#24502)NoName
2021-12-29Core/Spells: Name more targets (without implementation)Shauren
2021-12-29Core/Spells: Implemented target 124 TARGET_UNIT_TARGET_TAP_LISTShauren
2021-12-29Core/Spells: Implemented target 121 TARGET_CORPSE_TARGET_ALLYShauren