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path: root/src/server/game/Spells/SpellInfo.cpp
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2017-12-30Core/DataStores: Updated db2 structures to 7.3.2.25480Shauren
2017-12-26Core/Spell: revamp of immunities systemariel-
2017-12-25Core/Spell: move attribute helpers to spellInfoariel-
2017-12-22Fixed nopch buildShauren
2017-12-17Core/Auras: Implemented using all aura interrupt flag fieldsShauren
2017-12-11Core/Spells: Fixed shapeshift location checkShauren
2017-12-10Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by defaultariel-
2017-11-12Core/Players: Fixed DK runes and runic powerShauren
2017-10-31Core/Spells: Updated diminishing returnsjoschiwald
2017-10-03Dropped obsolete code added in 2d75d8071bb6d85987bdc5d88ed2271822fcbcfdjoschiwald
2017-10-03Core/Spells: mark Arcane Missiles aura as negative. Was downranking the spell...ariel-
2017-10-03Core/Globals: compute aura diminishing return info at startup and cache itariel-
2017-09-04Core/Spells: Fixed calculating spell value for spells with SPELL_ATTR10_USE_S...Shauren
2017-08-30Core/Spells: Removed unexplainable duration limit from SpellInfo::GetMaxTicksShauren
2017-08-26Core/Globals: cache SpellSpecific and AuraState information instead of comput...ariel-
2017-08-24Core/Transmog: Missed part of fd73bedd735596ac6ddb3db4ead3938732b2ec43Shauren
2017-07-29Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEMjoschiwald
2017-07-27Core/Spells: Defined TARGET_GAMEOBJECT_CONE_109joschiwald
2017-07-18Core/Spells: Renamed TARGET_DEST_UNK_110 to TARGET_UNIT_CONE_ENTRY_110joschiwald
2017-07-18Core/Spells: Implemented ConeAngle from DB2joschiwald
2017-06-04Core/Players: Implement basics for the honor systemGolrag
2017-06-04Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE (#19836)Golrag
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-15Core/Game: Include cleanup - remove Map dependency from Object.hShauren
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-04-02Core/Spells: Removed most uses of SpellIcon to identify spellsShauren
2017-02-26Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodicsariel-
2017-02-26Core/Scripts: Implement Flag of Ownership. Closes #12265ariel-
2017-02-12Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2017-02-12Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-17Fix static analysis issuesShauren
2017-01-14Core: Updated to 7.1.5.23360Shauren
2017-01-01Update copyright note for 2017vincent-michael
2016-12-03Core/Spells: Fixed spell value calculation for consumablesShauren
2016-11-25Core/Units: Removed attack speed float to int conversion special case in buil...Shauren
2016-11-18Core/Items: Fixed secondary stat calculation at item levels > 800Shauren
2016-10-23Core/Spells: Fixed SpellEffects selection depending on Difficultyjoschiwald
2016-10-05Core/Auras: Add root aura handler to aura type 455Shauren
2016-10-01Core/Spells: use spellinfo helper methodsjoschiwald
2016-08-23Core/Spells: Defined known shapeshift flagsShauren
2016-08-18Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)Shocker
2016-08-09Core/Spells: Renamed some old and new spell effectsShauren
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-29Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUALShauren
2016-06-15Core/Spells: Automatically generate spell rank info from SkillLineAbilityShauren
2016-06-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren