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Spells
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SpellInfo.cpp
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Author
2017-12-30
Core/DataStores: Updated db2 structures to 7.3.2.25480
Shauren
2017-12-26
Core/Spell: revamp of immunities system
ariel-
2017-12-25
Core/Spell: move attribute helpers to spellInfo
ariel-
2017-12-22
Fixed nopch build
Shauren
2017-12-17
Core/Auras: Implemented using all aura interrupt flag fields
Shauren
2017-12-11
Core/Spells: Fixed shapeshift location check
Shauren
2017-12-10
Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default
ariel-
2017-11-12
Core/Players: Fixed DK runes and runic power
Shauren
2017-10-31
Core/Spells: Updated diminishing returns
joschiwald
2017-10-03
Dropped obsolete code added in 2d75d8071bb6d85987bdc5d88ed2271822fcbcfd
joschiwald
2017-10-03
Core/Spells: mark Arcane Missiles aura as negative. Was downranking the spell...
ariel-
2017-10-03
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2017-09-04
Core/Spells: Fixed calculating spell value for spells with SPELL_ATTR10_USE_S...
Shauren
2017-08-30
Core/Spells: Removed unexplainable duration limit from SpellInfo::GetMaxTicks
Shauren
2017-08-26
Core/Globals: cache SpellSpecific and AuraState information instead of comput...
ariel-
2017-08-24
Core/Transmog: Missed part of fd73bedd735596ac6ddb3db4ead3938732b2ec43
Shauren
2017-07-29
Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEM
joschiwald
2017-07-27
Core/Spells: Defined TARGET_GAMEOBJECT_CONE_109
joschiwald
2017-07-18
Core/Spells: Renamed TARGET_DEST_UNK_110 to TARGET_UNIT_CONE_ENTRY_110
joschiwald
2017-07-18
Core/Spells: Implemented ConeAngle from DB2
joschiwald
2017-06-04
Core/Players: Implement basics for the honor system
Golrag
2017-06-04
Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE (#19836)
Golrag
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-15
Core/Game: Include cleanup - remove Map dependency from Object.h
Shauren
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-04-02
Core/Spells: Removed most uses of SpellIcon to identify spells
Shauren
2017-02-26
Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodics
ariel-
2017-02-26
Core/Scripts: Implement Flag of Ownership. Closes #12265
ariel-
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-12
Core/Spell: Remove all raid auras on party leave (#17663)
robinsch
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-17
Fix static analysis issues
Shauren
2017-01-14
Core: Updated to 7.1.5.23360
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-03
Core/Spells: Fixed spell value calculation for consumables
Shauren
2016-11-25
Core/Units: Removed attack speed float to int conversion special case in buil...
Shauren
2016-11-18
Core/Items: Fixed secondary stat calculation at item levels > 800
Shauren
2016-10-23
Core/Spells: Fixed SpellEffects selection depending on Difficulty
joschiwald
2016-10-05
Core/Auras: Add root aura handler to aura type 455
Shauren
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-08-23
Core/Spells: Defined known shapeshift flags
Shauren
2016-08-18
Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)
Shocker
2016-08-09
Core/Spells: Renamed some old and new spell effects
Shauren
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-29
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
Shauren
2016-06-15
Core/Spells: Automatically generate spell rank info from SkillLineAbility
Shauren
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
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