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Spells
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SpellInfo.cpp
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Author
2013-01-03
Core/Spells: Rename SPELL_EFFECT_PLAYER_NOTIFICATION to SPELL_EFFECT_PLAY_SOUND
Vincent_Michael
2013-01-02
Core/Misc: Some minor changes here and there
Spp
2013-01-02
Script/EoE: Some fixes here and there
Trista
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-25
Core: Fix some codestyle
Vincent_Michael
2012-12-22
Core/Spell: Properly rewrite previous change: 80dcf879deb61198ff2c91d71887f0e...
Trista
2012-12-22
Core/Spells: TARGET_UNIT_MASTER passenger support
Trista
2012-11-26
Core/Spells: Corrected radius calculation
Shauren
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-11-03
fix random typos (f.i. blocked activation autocast petspells from spellbook)
ille
2012-10-02
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
Spp
2012-09-13
Scripts/Ogri'La: Add support for quest "Bomb Them Again" and all related
thesensei
2012-09-08
Core/Spells: Remove incorrect usage of SPELL_ATTR0_NEGATIVE_1 in CanDispelAur...
Shocker
2012-09-04
Core: Warning fixes
Shauren
2012-08-05
Core/Spells: Generic fix for auras with effect SPELL_EFFECT_APPLY_AREA_AURA_E...
Faq
2012-08-04
Core/Spells: Wrath of the Plaguebringer should be a debuff. Tibbi
Faq
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-02
Core/Spells: Fixed Evasive Maneuvers and Stop Time, spells from the Oculus dr...
Subv
2012-06-11
Core/Spells: Correctly fix basepoint calculation for adding extra attacks.
Kandera
2012-05-20
Scripts/VH: Add an 1 minute pause after each boss fight (instead of 5 seconds)
Nay
2012-05-10
Clean up for 58f63509cd4
Chaplain
2012-04-28
Core/Spells: Separation caster/target part damage/heal bonus calculations.
Chaplain
2012-04-06
Core/Spells: Fix Rabbit Costume and Noblegarden Bunny
Jildor
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-03-01
Core/Auras: fix stacking for auras that change phase. (thx to manuel)
Kandera
2012-02-25
Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.
QAston
2012-02-22
Fix build (gcc) and fix warnings
Spp
2012-02-21
Core/Db/Conditions:
QAston
2012-02-03
Core/Spells:
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-04
Merge pull request #4229 from devilcoredev/fix_002
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-16
Fix code style and compile from 7e1c556536e350e9b47e04b2022bfe87d8620427
kaelima
2011-12-16
Core/Spells: Envenom (Fix buff duration from master poisoner. aura was being ...
kandera
2011-12-14
Fix immunity system for many spells.
Giuseppe Montesanto
2011-10-20
use effectMask to calculate mechanicMask in ModSpellDuration
ille
2011-10-02
Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY
Shauren
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-27
Core/Spells: added spell effect validations
et2012
2011-09-25
Core/Spells: spell effect handling improvements
QAston
2011-09-24
Core/Spells: Drop EFFECT_IMPLICIT_TARGET_PET and use EFFECT_IMPLICIT_TARGET_E...
QAston
2011-09-23
Add a tempfix for trigger missile spell effects after rev 13a1d90130a8d5bb49f...
QAston
2011-09-23
Core/Spells: Improvements in selecting default targets based on effect type.
QAston
2011-09-16
Core/Spells: Use Unit::IsValidAttack/AssistTarget functions to validate spell...
QAston
2011-09-16
Core/Spells: Temporarily commented out SPELL_ATTR6_CAN_TARGET_UNTARGETABLE ch...
Shauren
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-06
Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURR...
Spp-
2011-09-03
Core/Spells: Fix pick lock - thanks to cyberbrest for pointing the reason of ...
QAston
2011-08-29
Core/Spells: check unattackable flag only for negative spells.
QAston
2011-08-26
Core/Spells: Fix a regression of 7f30ac5a9549746d19af - spells with TARGET_SE...
QAston
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