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Spells
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SpellMgr.h
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Author
2018-11-05
Core/PacketIO: Updated packet structures to 8.0.1
Shauren
2018-09-26
Core/Misc: Extended racemasks in db to uint64
Shauren
2018-09-17
Core/Spells: Updated spell effect value calculation
Shauren
2018-04-28
Core/Auras: Implemented new spell_area flag to allow skipping applying aura a...
Shauren
2018-04-24
Core/Spells: Fix display for Shaman totems (#21848)
DoctorKraft
2018-01-28
Core/Spells: Allow skipping automatic removal of auras from spell_area when c...
funjoker
2018-01-13
Core/Spell: restore old proc system behaviour on auras self proc.
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-26
Core/Spell: revamp of immunities system
ariel-
2017-12-01
Core/Auras: Implemented PROC_HIT_INTERRUPT (#21015)
Ovah
2017-11-05
Core/Spells: require phaseMask set for trap activation procs
ariel-
2017-10-03
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2017-09-06
Core/Spells: fix auto repeat spells triggering auras
ariel-
2017-08-26
Core/Globals: cache SpellSpecific and AuraState information instead of comput...
ariel-
2017-08-13
Core/Spells: Implementation of QAston proc system (#20131)
joschiwald
2017-07-26
Core/Creatures: Rewrite trainer handling to properly support multiple trainer...
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-03-05
Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remo...
ariel-
2017-02-12
Core/SpellArea: only check against spell_area entries for the current quest w...
SnapperRy
2017-01-08
Core/Auras: Renamed fields of SpellProcEntry structure and change types to mo...
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-10-17
Core/Spells: Defined new proc flags
Shauren
2016-07-20
Nopch build fixes
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-29
Core/Spells: Define PROC_FLAG_JUMP
Shocker
2015-09-07
Core/DataStores: Updated DBC and DB2 structures to 6.2.2.20444
Shauren
2015-07-04
Core/DataStores: Removed CreatureSpellData.dbc, it is not used anymore
Shauren
2015-03-08
Core/Misc: Cleaned up data truncation warnings
Shauren
2015-02-08
Core/Misc: Fix static analysis issues
jackpoz
2015-02-08
Core/Spells: Implemented SpellLearnSpell.db2 for auto learning linked spells
Shauren
2015-01-30
Core/Spells: Reimplemented automatic spell learning
Shauren
2015-01-17
Core/Spells: Update DR's for WoD
Aaron126
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-19
Core/Spells: Implemented using dbc spellpower/ap coeffiecients for spells
Shauren
2014-12-01
Core/Spells:
Rat
2014-11-16
Core/Spells: Spell system updates (don't even try to compile this)
Rat
2014-11-10
Core/DataBase: Updated spell_proc and spell_proc_event tables
Rat
2014-11-10
Revert "Core/DataStores: Implemented loading of SpellMisc.db2, SpellClassOpti...
Rat
2014-11-10
Core/DataStores: Implemented loading of SpellMisc.db2, SpellClassOptions.db2,...
Rat
2014-07-20
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-19
Merge remote-tracking branch 'origin/master' into 4.3.4
Shauren
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-06-15
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-06-15
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-06-15
Core/Auras: Add a new stack rule to handle cases where the aura that is 'stro...
Trisjdc
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