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path: root/src/server/game/Spells/SpellScript.cpp
AgeCommit message (Expand)Author
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-01-02New YearAokromes
2019-11-23Core/Items: Add ItemContext param to Item::Create functionShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-12-26Core/SpellScript: allow optional parameters to be passed to FinishCastariel-
2017-11-25Misc: More cleanupAokromes
2017-08-13Core/Spells: Implementation of QAston proc system (#20131)joschiwald
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-07Core/SpellScripts: SPELL_SCRIPT_HOOK_EFFECT_SUCCESSFUL_DISPEL is a TargetHook...joschiwald
2017-01-12Core/SpellScripts: Added helper method to validate spellsjoschiwald
2017-01-04Core/SpellScripts: Added some const correctnessjoschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-07-20Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also...Ivan Beňovic
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-01-01Update copyright note for 2016Vincent-Michael
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-07-21Core/Misc: Fixing warnings detected by Visual Studio 2015 compilerShauren
2015-06-26Spell logging correctionsariel-
2015-05-27Core/Spells: Fix spell scripts for effect hooks greater than EFFECT_7Shocker
2015-01-17Core/Aura: Replace assert with logged error for invalid AuraRemoveModejackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-29Core/Scripts: multiple changesjoschiwald
2014-12-25Core/Scripts: Add new SpellScript hook OnEffectSuccessfulDispelUnholychick
2014-12-19Core/Spells: Implemented using dbc spellpower/ap coeffiecients for spellsShauren
2014-11-24Core/Spells: core now builds without scripts project, still not stableRat
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-01-31Core/Spells: Fix DK Ghoul's damage after ad8eb434c02e451effd0949aaa7d2b7999d9...Discover-
2014-01-30Core/Misc: Missing changes and get rid of useless method in acd46085d1f496657...Discover-
2014-01-30Core/Spells: drop last leftovers of hardcoded spell target selection and move...joschiwald
2014-01-23Core/SpellScripts: Implemeted SpellScript hook OnDestinationTargetSelect to e...joschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-08-15Core/Auras: Allow preventing whole aura proc default handler from script hook...Shauren
2013-07-27Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScriptsjoschiwald
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-02-02Core/Scripts: Allow persistent area auras to use DoCheckAreaTarget hook.Shauren
2013-01-11Core/SpellScripts: implement Spell Proc Hooks and use it in old and new proc ...joschiwald
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-09-18Core/Spells: Implementing some hooks for split damage taken, fixes the limita...Faq
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-30Warning fixes + compile fix after the mergeSpp
2012-07-03Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell ta...Shauren
2012-06-30Core: Minor code style correctionsShauren
2012-06-30Core/Scripts: fix a crash from e0997874f5bf8d38b67ad3dee66e3d808dd1a059QAston