| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-05-19 | Core/Position: Remove Position implicit object slicing | Shauren | |
| 2024-11-01 | Core/Texts: Fix nullptr when no BroadcastText is found | Golrag | |
| closes #30392 | |||
| 2024-10-21 | Core/Texts: Refactor Emote/Sound handling and add ConditionID for ↵ | Jeremy | |
| ChatTextBuilders (#30343) | |||
| 2023-04-30 | Core/Misc: Delay creating std::string objects for locale data after size ↵ | Shauren | |
| validation | |||
| 2023-04-06 | Core/Misc: Modernize code a bit by replacing std::tie with either structured ↵ | Shauren | |
| bindings or operator<=> | |||
| 2023-01-08 | Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard ↵ | Shauren | |
| compatible api) | |||
| 2023-01-06 | Core/Misc: Add missing Containers.h include where neccessary | Shauren | |
| 2022-04-16 | Core/Battlegrounds: Replaced overriding m_team with more fine grained approach | Shauren | |
| 2022-02-12 | Core/Misc: Move (or delete) constructors and destructors to .cpp files ↵ | Shauren | |
| (avoids compiling them in every file that includes them) | |||
| 2022-02-05 | Scripts/Commands: Convert argument parsing of .npc commands | Treeston | |
| (And I snuck some chat command cleanup in there, more de-cluttering!) (cherry picked from commit 88d446dadf65bf47c72d3042834281233b1174ac) | |||
| 2022-01-26 | Core/Unit: Make HandleEmoteCommand typesafe (#25249) | Peter Keresztes Schmidt | |
| * Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter * Scripts/HoR: Fix wrong emote during escape event * Core/Unit: Make improve type safety of HandleEmoteCommand Change argument type to the expected enum type Emote * Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE UNIT_NPC_EMOTESTATE is no flag field (cherry picked from commit 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe) | |||
| 2021-12-13 | Core/Unit: rename several getters to follow codestyle | ccrs | |
| uint8 GetLevel() uint8 GetLevelForTarget(WorldObject const* /*target*/) void SetLevel(uint8 lvl) uint8 GetRace() uint32 GetRaceMask() uint8 GetClass() uint32 GetClassMask() uint8 GetGender() (cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f) | |||
| 2021-11-03 | Core/DB: Rename SoundEntriesID to SoundKitID in BroadcastText | funjoker | |
| This is the correct naming | |||
| 2021-10-23 | Core/CreatureTexts: Added new field SoundPlayType to enable usage of ↵ | ModoX | |
| ObjectSounds within creature_text (#27136) * Also adjusted Vigilant Quoram texts to use ObjectSounds | |||
| 2021-10-16 | Core/Chat: Added new TextRange personal to creature_text which sends the ↵ | ModoX | |
| message to related target only (#27070) * also updated creature_texts of Vigilant Quoram in Lightforged Intro zone as an example | |||
| 2021-08-08 | Core/DataStores: 9.1.0 db2 structures | Shauren | |
| 2021-05-03 | Core/Chat: Chat translation improvements | Shauren | |
| * Remove hyperlinks from translated chat messages * Implement case preservation rules depending on receiver client locale | |||
| 2021-05-03 | Core/Chat: Allow incorrect spell/skill language assignments to mirror client ↵ | Shauren | |
| behavior | |||
| 2021-05-03 | Core/Chat: Only exclude LANG_UNIVERSAL, LANG_ADDON and LANG_ADDON_LOGGED ↵ | Shauren | |
| from chat translations instead of all languages that don't have a skill | |||
| 2021-05-03 | Core/Chat: Apply language translations to creature chat | Shauren | |
| 2021-05-03 | Core/Chat: Load chat language data from db2 and implement serverside chat ↵ | Matan Shukry | |
| translations | |||
| 2021-05-01 | Core/Grids: Move packet sending functionality out of MessageDistDeliverer ↵ | Shauren | |
| and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action | |||
| 2020-12-27 | Core/Chat: Send broadcast text id in sound packets to allow playing ↵ | Shauren | |
| encrypted sound files | |||
| 2020-09-04 | Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ↵ | Shauren | |
| port | |||
| 2020-08-14 | Core/Misc: Replace NULL with nullptr | Shauren | |
| 2020-06-30 | Core/Misc: Changed GetLocaleByName to return invalid value on invalid input ↵ | Shauren | |
| instead of LOCALE_enUS * Also added IsValidLocale helper function | |||
| 2020-04-04 | Core/Misc: Removed old incorrect define | Shauren | |
| 2020-01-02 | New Year | Aokromes | |
| 2019-07-27 | Core/DBLayer: Prevent using prepared statements on wrong database | Shauren | |
| 2019-01-01 | Update copyright note for 2019 | vincent-michael | |
| auto happy = new year(2019); | |||
| 2018-03-12 | Core/DataStores: Fixed db2 structures after 7.3.5 | Shauren | |
| 2018-01-14 | Fixed nopch build | joschiwald | |
| 2018-01-14 | Core/Battleground: Dropped battleground texts from trinity_string and ↵ | joschiwald | |
| replaced them with proper BroadcastText | |||
| 2018-01-01 | Update copyright note for 2018 | vincent-michael | |
| auto happy = new year(2018); | |||
| 2017-12-31 | Core/Locales: Optimize locale loading - move the strings | Shauren | |
| 2017-11-04 | Core/Misc: Update locales_creature_text to simple system | Aokromes | |
| 2017-06-04 | Core/Game: Include cleanup part 5 | Shauren | |
| * ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster | |||
| 2017-05-20 | Core/Game: Include cleanup, part 3 | Shauren | |
| 2017-05-18 | Core/Game: Include cleanup | Shauren | |
| * Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies) | |||
| 2017-05-13 | Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c | Shauren | |
| 2017-05-11 | Core/Common: Include cleanup | Shauren | |
| 2017-03-27 | Modify previous commit to expected behavior | Krudor | |
| 2017-03-18 | Core/Creatures: Use `broadcast_text` sound entry (#19321) | Krudor | |
| Currently if you use broadcast text, there is no sound because it doesn't check the broadcast_text entry for it's sound id, it always uses the creature_text sound entry. | |||
| 2017-02-11 | Core/Logs: Fine tunning some logs | Aokromes | |
| (cherry picked from commit b51409a5d3201e86bd189d1ea7dfd1dc1ca8a35f) # Conflicts: # src/server/game/Texts/CreatureTextMgr.cpp | |||
| 2017-01-01 | Update copyright note for 2017 | vincent-michael | |
| Happy new year | |||
| 2016-05-20 | Core/DataStores: Updated dbc/db2 to 7.0.1.20810 | Shauren | |
| 2016-03-24 | Core/Game: Converted the game library to a shared library. | Naios | |
| * There is still the possibility to static link against game. | |||
| 2016-03-11 | Core/Game: Move singleton instances into compilation units | Naios | |
| * Fixes issues when building shared libraries (prevents gcc and clang from providing several instance) | |||
| 2016-01-24 | Core/Misc: Fixed array out of bounds access when loading ↵ | Shauren | |
| locales_achievement_reward, locales_creature_text, locales_gossip_menu_option and skip LOCALE_none when iterating over locales | |||
| 2016-01-01 | Update copyright note for 2016 | Vincent-Michael | |
| Happy new year (Again new year with idiots ...) | |||
