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path: root/src/server/game
AgeCommit message (Expand)Author
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-18Core/Players: Fixed crash in GetBagByPosShauren
2011-03-18Core/Misc: Drop unused define GAMEOBJECT_FISHINGNODE_ENTRYVladimirMangos
2011-03-18Core/Cleanup: remove C-style cast to (Bag*):Azazel
2011-03-18Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDsleak
2011-03-17Core/Corpses: Fixed loading phaseMask if its greater than 255Shauren
2011-03-17Core/Cleanup: refactor honor and arena rating modifying methods:Azazel
2011-03-15Core/PetsShauren
2011-03-15Core/Units: Fixed SelectNearbyTarget to ignore totems, critters and spirit he...Shauren
2011-03-15Core/Auras: Fixed SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT and SPELL_AURA_MOD_POW...A Metaphysical Drama
2011-03-14Core/Gameobject: Respect cooldown for trap and goober gameobjects.Machiavelli
2011-03-14Core/Units: Removed unneeded casts in ApplyResilienceShauren
2011-03-14Core/Battlegrounds: Free instance id in the proper place.leak
2011-03-14Revert "Core/Spells: Small cleanup of SpellMgr"runningnak3d
2011-03-14Core/Spells: Small cleanup of SpellMgrKoord
2011-03-14Core/Misc: Small code style change (very small)runningnak3d
2011-03-14Core/Spells: Force spell 51590 (Toss Ice Boulder) to only affect onerunningnak3d
2011-03-14Core/Cleanup: reformated and refactored code in Battleground.cpp/h:Azazel
2011-03-14Core/Misc: fix item search by guid in bank item slots.VladimirMangos
2011-03-14Core: Fix crash in ~ScriptMgrMachiavelli
2011-03-14Fix a crash introduced in 6ad4044f05b0deb4c3b2 (I should be more attentive)Azazel
2011-03-13Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...Machiavelli
2011-03-13Core/Battlegrounds: Fixed memory and CPU cycle leak that was caused by BG obj...leak
2011-03-13Scripts/Icecrown CitadelShauren
2011-03-13Core/Scripts: Added FillInitialWorldStates hook to InstanceScript class for t...Shauren
2011-03-13Core/Players: Sanctuary status is now updated on area change, fixes argent to...Shauren
2011-03-13Scripts/Ulduar: Remove known hacks from leviathan, create workaround for shut...Supabad
2011-03-13Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewar...Azazel
2011-03-11Core/Instances: Fix warningleak
2011-03-12Core/Loading: refactor inventory loading routine and add more informational e...Azazel
2011-03-11Core/Instances: Fix crash and allocation issue in instance id generationleak
2011-03-11CharDB Schema/Cleanup: cleanup channels table:Azazel
2011-03-11Core/ObjectMgr: Use a map rather than a vector for indexing guilds by their g...leak
2011-03-10Core/Items: Don't allow equipping polearms/staves while offhand is not empty ...Shauren
2011-03-10Core: Cleaned up leftovers from loading functions streamliningleak
2011-03-10Core/Battlegrounds: BG instances are not saved to the database and thus need ...leak
2011-03-10Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...leak
2011-03-09Core/Spells: Attempts at summoning player to an instance will result in fail ...Shauren
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-03-08More warning fixesShauren
2011-03-08Core/Scripts: Changed SummonList::DoAction to take signed int as action ident...Shauren
2011-03-08Core: Fixed warnings:Shauren
2011-03-07Core/Creatures: Make use of delay parameter for TempSummon case in Creature::...Shauren
2011-03-07Core/Spells: Proper implementation of SPELL_EFFECT_PLAYER_NOTIFICATION (131) ...Machiavelli
2011-03-07Core/Vehicle: Use db table GuidLow instead of normal GuidLow (which may diffe...Machiavelli
2011-03-07Core/Vehicles:Machiavelli
2011-03-07Core/Spells: Fixed Glyph of Shadow Word: PainGWRde
2011-03-06Core/Vehicles: Rename vehicle_accessory to vehicle_template_accessory, and im...Machiavelli
2011-03-06Missed changesShauren
2011-03-06Core/Loot: Players who were not present during encounter completion are not e...Shauren