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Author
2017-01-09
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...
Shauren
2017-01-09
Merge pull request #17138 from ForesterDev/creature_family
Shocker
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-26
Core/Items: Implemented bonus list as a possible result of RandomSuffix
Shauren
2016-12-18
Core/Commands: Added new 'bnetaccount listgameaccounts' command to display al...
Shauren
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-07
Core/Commands: Output phase list in gps command
Shauren
2016-11-16
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
joschiwald
2016-10-26
Command/Morph fix ModelId above 65535 (#18149)
Palabola
2016-10-07
Core/Channels: Revamp of channel system
ariel-
2016-09-29
Core/Players: Removed references to removed currencies
Shauren
2016-09-26
Core/Commands: Slightly improve output of bnetaccount create command
Shauren
2016-09-25
Core/Scenes: Implemented scene system
Traesh
2016-09-22
Core/Misc: Whitespace cleanup
Vincent-Michael
2016-09-03
Core/Commands: Fixed build
Vincent-Michael
2016-09-03
Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...
xjose93
2016-09-03
Scripts/Commands: Small QoL adjustments
treeston
2016-08-27
Core/Commands: Added offline player support for unstuck command
Vincent-Michael
2016-07-25
Core/Scripts: uint8 -> uint16 in cs_cheat.cpp
tkrokli
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Core/Commands: Allow .cooldown command to work on player pets
Shauren
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-05
Scripts/Commands: Fix build warning
DDuarte
2016-07-05
Scripts/Commands: Remove unused argument of .cometome command
DDuarte
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-06-05
Core/PacketIO: Update movement packets
Shauren
2016-06-05
Core/Commands: Added ".npc set phase" command error message for invalid phaseid
Vincent-Michael
2016-06-05
Core/PacketIO: Updated spell packets
Shauren
2016-06-03
Build fixes
Shauren
2016-05-30
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
Shauren
2016-05-27
Core/DataStores: Updated db2 to 7.0.3.21737
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-05-08
Core: Fixed warning
Vincent-Michael
2016-05-08
Core/Commands: Cleanup in 0940f3e0776b58bd7abad472347da7d0dea2ac50
Vincent-Michael
2016-05-08
Core/Commands: Allowed .server idlerestart / idleshutdown / restart / shutdow...
Vincent-Michael
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-05-03
Core/Units: Updated armor damage reduction calculation
funjoker
2016-05-01
Core/Spells: Fixed overwriting summon requests
Incorrect
2016-05-01
Core/Scripts: Cleanup cs_modify.cpp
KarrokDC
2016-05-01
Scripts/Command: Solve several format exception crashes introduced in a recen...
Nyeriah
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-09
Core/Maps: Implement optional pre-loading of maps.
r00ty-tc
2016-04-09
Scripts/Commands: Modify ".debug anim" command to target any selected unit
ForesterDev
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