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Author
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-31
Core/Misc: Removed unneeded checks
jackpoz
2017-12-30
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2017-12-29
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2017-12-29
Core/Scripts: fix codestyle
ariel-
2017-12-29
Core/Commands: Fix .modify mount (#21137)
Rochet2
2017-12-24
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2017-12-17
Core/Accounts: prevent existing account ban from being updated
Gogs
2017-12-17
Scripts/Commands: Add failure state for quest remove (#20611)
Andrew Letson
2017-12-17
Scripts/Commands: modify command .dismount to target any selected player (#19...
ForesterDev
2017-12-13
Core/Misc: minor typo and codestyle fixes
ariel-
2017-12-07
Core/Creatures: Implemented extra flag to use offhand attacks (#21008)
Ovah
2017-12-03
Core/Commands: Allow using display ids higher than std::numeric_limits<uint16...
Hristiyan
2017-11-11
Core/Misc: Fix static analysis issues
jackpoz
2017-11-06
Core/Misc: waypoint movement
ccrs
2017-10-29
Core/Quests: implement Quest Greeting (DB table quest_greeting)
ForesterDev
2017-08-27
Core/Misc: random refactors
Treeston
2017-08-26
Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...
Treeston
2017-08-21
Scripts/Commands: .npc delete and .gobj delete now work while the specified g...
Treeston
2017-08-11
Core/Misc: Remove Whitespaces
sirikfoll
2017-08-12
Core/Movement: waypoint movement (#20121)
ccrs
2017-08-02
Scripts/Commands: Fix some quirkiness and potential crashes with live DB modi...
Treeston
2017-08-01
more unneeded checks (follow-up 3b02029)
Treeston
2017-08-01
remove an unused variable (follow-up fcd6fe0)
Treeston
2017-08-01
Scripts/Commands: New utility command: .list spawnpoints.
Treeston
2017-07-31
NoPCH Build fix
Aokromes
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-07-17
Revert "Scripts/Commands: Fix a potential crash when summoning players that a...
treeston
2017-07-17
Scripts/Commands: Fix a potential crash when summoning players that are just ...
treeston
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-07-15
Scripts/Commands: Fix a crash on summon when no group is avaible (#20029)
Regigicas
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-28
Combat/threat rewrite prep - merge RBAC/DB changes.
treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-18
Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...
S.V
2017-06-17
Correct some missing auth DB changes from b59ca1c.
treeston
2017-06-15
Rename .debug uws to .debug worldstate (clarity change).
treeston
2017-06-15
Fixes to all-reputation and all-skill custom option handling:
treeston
2017-06-12
Add new command 'npc showloot'. Does exactly what it says on the tin.
treeston
2017-06-12
- Add new commands .group set assistant, .group set maintank and .group set m...
treeston
2017-06-12
Removed a now-unused local (ca02629 follow-up)
treeston
2017-06-12
Make some adjustments to .summon and .group summon behavior to make them more...
treeston
2017-06-10
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
treeston
2017-06-08
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2017-06-03
clang is dumb
treeston
2017-06-03
Some improvements to .debug raidreset command. Now supports heroic difficulty...
treeston
2017-05-29
Scripts/Command: implement .debug play music command
ForesterDev
2017-05-05
Scripts/Commands: Update reload commands names
Chazy Chaz
2017-05-02
Core/Creature: drop method SetPosition
ccrs
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