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path: root/src/server/scripts/Commands
AgeCommit message (Expand)Author
2016-04-09Core/Commands: Prevent creating accounts containing '@' character with .accou...Shauren
2016-03-16Core: Remove whitespacesVincent-Michael
2016-03-16Merge pull request #16649 from ForesterDev/3.3.5blub
2016-03-15Core/Maps: Implement optional pre-loading of maps.r00ty-tc
2016-03-12Scripts: Added missing overridesVincent-Michael
2016-03-12Core/Commands: Added transport position for command .gpsVincent-Michael
2016-03-12Core/Misc: Partial port of d9f1d6466dbb16fdbc792fe42a92c18ec29dfb48 (refactor...Shauren
2016-03-09Scripts/Command: Solve several format exception crashes introduced in a recen...Nyeriah
2016-03-06Core: Backport 6.x realm changesDDuarte
2016-03-05Warning fixShauren
2016-03-05Core/Commands: Fixed a crash in .wp mod by @MagnifikatorShauren
2016-03-05Core/Commands: Fixed incorrect use of GetGUID instead of GetSpawnId in waypoi...Shauren
2016-02-22Core/Scripts: Split the huge scriptloader into smaller piecesNaios
2016-02-20Scripts/Commands: Modify ".debug anim" command to target any selected unitForesterDev
2016-02-20[3.3.5] Core/Logs: English text correctionstkrokli
2016-02-10Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTENDtreeston
2016-02-09Core/Maps: Use IsValidMapCoord for checking Z coord instead of just std::isfi...Shauren
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-02-04Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACKRushor
2016-01-23DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0...treeston
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-09Scripts/Commands: Modify ".setskill" command to target current Player by defaultjackpoz
2016-01-04Scripts/Commands: Modify ".learn" command to target current Player by defaultjackpoz
2016-01-01Update copyright note for 2016Rushor
2015-12-06Core/Quest: Fix issues reported by static analysisjackpoz
2015-11-07Core: Whitespace cleanupVincent-Michael
2015-11-03Core/Ticket improved ticket systemShinDarth
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-10-31Core/DBLayer: Allowed using GetDouble for SUM results instead of requiring st...Shauren
2015-10-31Script/Commands: Add some sanity checks to cast commandsDavid GirĂ³n
2015-10-31Core/Players: Implemented serverside validation of reserved/profane namesShauren
2015-10-29Core/World: Store account id in CharacterInfo to reduce the amount of databas...Shauren
2015-10-23Core/Commands: Fixed merge errorShauren
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-10-11Gem Perfection implemented:treeston
2015-10-10Scripts/Commands: enhanced .instance get/setbossstate commandsShinDarth
2015-10-06Core/Ticket keep always trace of GM who resolves the ticketShinDarth
2015-09-29Core/Maps: Moved corpse management to map levelShauren
2015-09-25Core/Commands: Fixed .gobject move and turnShauren
2015-09-25Core/Commands: Fixed .gobject add commandShauren
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-14Scripts/Commands enhance .ticket complete commandShinDarth
2015-09-05Core/Dungeon Finder: Improve ".lfg queue debug" commandjackpoz
2015-08-26Scripts/Commands: Add taxinodes cheat status toduhow
2015-08-21Script/Commands: Add new "debug loadcells" commandjackpoz
2015-08-16Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when...StormBytePP
2015-08-16Build fix for WheatyExceptionReport, c++ exceptions must not be thrown in SEH...Shauren
2015-08-16Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared...StormBytePP
2015-08-12Core/Misc: Remove unneeded ToCreature() castsjackpoz