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path: root/src/server/scripts/EasternKingdoms/Gnomeregan
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-09-17Scripts/Gnomeregan: Added dungeon encounter idsShauren
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2022-01-24Core/WorldObject: Replace non-std::chrono SummonTrigger overloadsCarbenium
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-06-19Scripts/Instance: Transition Gnomeregan to boss states (instance spawn group ...Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-01-02New YearAokromes
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-05-07Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison...Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-01Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remainShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-07Core/Misc: dropped obsolete GameObject::GetGameObject methodjoschiwald
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-26Scripts: Correct despawn time of multiple objectsDDuarte
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-21Scripts/Gnomeregan: moved Blastmaster Emi gossip to dbjoschiwald
2014-04-20Fixed spelling typo in gnomeregan.cpp script.warmech
2014-01-24Scripts: Gossip can crash with null instanceVincent_Michael
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-01Update copyright note for 2014.Vincent_Michael