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path: root/src/server/scripts/EasternKingdoms/ScarletMonastery
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2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-14Core/Creature: drop method SetPositionccrs
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-01-02New YearAokromes
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-04-23Core/Misc: Fixed -Wmisleading-indentation warningsShauren
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-08Merge pull request #16692 from tkrokli/headless_horseman_emoteAokromes
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-22Core/Spells: Updated combo point handingmyran2
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-26Core/Entities: Updated updatefieldsShauren
2014-10-26Scripts: replaced various Location struct defines with proper Position or G3D...joschiwald
2014-10-23Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Head...Nyeriah
2014-10-21Core/Entities: Second batch of removing implicit conversions of ObjectGuid to...Shauren
2014-10-21Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...Shauren
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-07Scripts/ScarletMonastery: fix typo caused by copy-pasteMitchesD
2014-09-07Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMapMitchesD
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-29Core/Misc: some random changes after recent pull requestsjoschiwald
2014-08-24Core: meh, remove again whitespace :(Vincent-Michael
2014-08-10Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ...MitchesD
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-13Merge branch `master` into `boost`Subv
2014-05-24Core/Misc: Fix typojackpoz