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EasternKingdoms
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ScarletMonastery
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Commit message (
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Author
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-03
Scripts/ScarletMonastery: Kill an unused parameter warning
Nyeriah
2014-10-26
Scripts: replaced various Location struct defines with proper Position or G3D...
joschiwald
2014-10-20
Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Head...
Nyeriah
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-07
Scripts/ScarletMonastery: fix typo caused by copy-paste
MitchesD
2014-09-07
Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMap
MitchesD
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-09-03
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-29
Core/Misc: some random changes after recent pull requests
joschiwald
2014-08-24
Core: meh, remove again whitespace :(
Vincent-Michael
2014-08-10
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ...
MitchesD
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-13
Merge branch `master` into `boost`
Subv
2014-05-24
Core/Misc: Fix typo
jackpoz
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-03-22
Core/Misc: Fix some static analysis issues
jackpoz
2014-01-23
Scripts: A lots of changes here and there (maybe useless?!?)
Vincent_Michael
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Fix uninitialized values
jackpoz
2013-12-29
Scripts/Misc: Fix uninitialized values
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-09
Core/Misc: Fix some static analysis issues
jackpoz
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-10-18
Scripted/ScarletMonastery: Fix crash for headless horseman
Vincent_Michael
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-07-02
Core/Scripting: Allow Headless Horseman to be attacked
Aokromes
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-18
Scripts/Misc: Use new movement flag setting methods in scripts
Shauren
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-09
Core/Dungeon Finder: Fix group (5) unable to do new dungeon after finished la...
Spp
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