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path: root/src/server/scripts/EasternKingdoms
AgeCommit message (Expand)Author
2014-06-14Scripts/Misc: random fixesMitchesD
2014-06-07Core/Misc: Kill Whitespace ...Vincent-Michael
2014-06-07Scripts/Blackrock Depths: Converted to eventmap+minor coding style changesaletuna
2014-06-01Scripts: Remove unused variables (kept as comment)Gacko
2014-05-24Core/Misc: Fix typojackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren
2014-05-15Fix various warnings. The core, the scripts and the tools now compile without...Praetonus
2014-05-13Scripts/SWP: Sathrovarr will no longer cause player teleports on grid loadTrisjdc
2014-05-09Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fixed s...MitchesD
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-28Core/Misc: remove some obsolete parametersjoschiwald
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
2014-04-21Scripts/Gnomeregan: moved Blastmaster Emi gossip to dbjoschiwald
2014-04-20Fixed spelling typo in gnomeregan.cpp script.warmech
2014-04-20Core/Misc: Check GetVictim() for NULL before dereferencing itjackpoz
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-04-17Merge pull request #11787 from MitchesD/miscjoschiwald
2014-04-11[TW278] - Core/Scripts: Prevent multiple spawns of UlagNyeriah
2014-04-11Scripts/ZulGurub: clean up the code and remove old hacksMitchesD
2014-03-29Scripts/Misc: Small code optimizationsVincent-Michael
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
2014-03-22Scripts/ZulAman/Halazzi: convert text to create_text and fixed despawn of catMitchesD
2014-03-22Core/Misc: Fix some static analysis issuesjackpoz
2014-03-21Merge pull request #11747 from untaught/Trinity1Aokromes
2014-03-20Core/Scripts: Move 'npc_deathly_usher' scripts to SAI.untaught
2014-03-18Core/Scripts: Move 'The Defias Traitor' script to SAIuntaught
2014-03-16Instance Script/Stratholme: Correct logic in Baron Run event and add SAI for ...untaught
2014-03-15Scripts/ZulGurub/Jeklik: Add missing "break"jackpoz
2014-01-26Core/Spell: Fix logic fail in 96ae4caf6258882cf89ff6d4bb3ac5aa0a3474f7Vincent_Michael
2014-01-24Scripts: Gossip can crash with null instanceVincent_Michael
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-23Scripts/Spells: use new hook in some spellscriptsjoschiwald
2014-01-22Scripts/ZulGurub/Jeklik: fixed flying in first phase, reworked spawn and rewr...MitchesD
2014-01-21Misc: Minor cosmetic changes here and thereVincent_Michael
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
2014-01-04Core/Entities: correct creature damage, offhand damage should work toojoschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
2013-12-29Merge branch 'master' of github.com:TrinityCore/TrinityCorejackpoz
2013-12-29Scripting/War Master Voone: Fix Cleave spell and minor cleanup.Malcrom
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
2013-12-28Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreMalcrom
2013-12-28Scripting/Boss Jandice Barov: Fix wrong spell id.Malcrom
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-25Db/Misc: Fix more dup aura messages.Malcrom
2013-12-24Scripting/Multi: Some cleanup.Malcrom
2013-12-24Scripting: Some cleanup. Please keep broken English comments to yourself.Malcrom