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path: root/src/server/scripts/Kalimdor
AgeCommit message (Expand)Author
2021-02-25Core/AI: reorder methods in ScriptedEscortAIccrs
2021-02-13Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFnMatan Shukry
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-02-03Core/Auras: Renamed a bunch of unknown or changed spell aura types and implem...Shauren
2021-01-29Scripts/Tanaris: move Aquementas to SAI & improve related event (#20464)Wyreth
2021-01-21Quest/Script: Conversion of Bristlelimb Cage/Stillpine Captive cpp to SAIdr-j
2021-01-21Creature/Scripts: Add Aggro sound to Cairne Bloodhoo, Sylvanas Windrunner and...Killyana
2021-01-08[3.3.5] DB/Scripts: Rivern FrostwindAndrew Letson
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Misc: Remove Whitespacessirikfoll
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-18Some more refactoring prep for combat/threat (#19930).treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-16Pet/Guardian AI hook re-organizing (#19824)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Core/Creature: drop method SetPositionccrs
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-03Core/Misc: build fixesShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Misc: cleanup SetInFront usesccrs
2020-04-28Core/Unit: 2170541a51 followupccrs
2020-04-27Core/Scripts: Willix the Importer - $n in aggro texttkrokli
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-11-07Core/Creatures: Update creature model handling with new display scale (#22567)Traesh
2018-09-15Core/Maps: Replaced spawnmask with difficulty listShauren
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-05-07Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison...Shauren
2018-04-25scripts build fixShauren
2018-03-25Core/Maps: Implemented loading swapped mapsShauren
2018-03-25Core/Entities: Take terrain swaps into account when calculating LoS/height/areaShauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-18Core/Scripts: Added missing spells in Skeram (#18486)Keader
2018-01-13Core/Spell: restore old proc system behaviour on auras self proc.ariel-
2018-01-03Core/Misc: Added helper function Unit::SetFullPowerMihapro
2018-01-01Update copyright note for 2018vincent-michael
2017-12-26Scripts/Various: Bringing nullptr civilization to the savages of master branc...Treeston
2017-11-25Misc: More cleanupAokromes
2017-11-25Misc: More cleanupAokromes
2017-11-14Scripts: Fix static analysis issues CID 1381648, 1379869, 1377302 and… (#20...Duarte Duarte
2017-11-12Scripts/Kalimdor: remove zone_teldrassil.cpptkrokli