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path: root/src/server/scripts/Northrend/ChamberOfAspects
AgeCommit message (Expand)Author
2025-10-15Scripts/Spells: Fix all effect hooks attached to SPELL_EFFECT_SUMMON broken a...Shauren
2025-02-07Scripts: Remove unneccessary DoublePosition from AreaBoundaryShauren
2024-12-29Core/AI: Remove default arguments for inter-script communicationModoX
2024-09-12Core/Spells: Refactor CastSpellExtraArgsShauren
2024-02-14Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit...Shauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-08-09Core/Creatures: std::chrono-ify TempSummonShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-12-25Core/Phasing: Reduce differences between branches in GridNotifiersShauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-06-30Core/WorldStates: Migrate instance script worldstates to new systemShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-11Scripts/Ruby Sanctum: Update instance scripts to new register model (#26699)offl
2022-03-11Scripts/Ruby Sanctum: Update Saviana to new register model (#26698)offl
2022-03-11Scripts/Ruby Sanctum: Update Zarithrian to new register model (#26697)offl
2022-03-11Scripts/Obsidian Sanctum: Update Sartharion to new register model (#26696)offl
2022-03-11Scripts/Ruby Sanctum: Update Baltharus to new register model (#26681)offl
2022-03-11Scripts/Obsidian Sanctum: Update instance scripts to new register model (#26680)offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 2offl
2022-03-08Scripts/RubySanctum: Improve Halion boundary (#26426)Gildor
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-16Core/Maps: Add Map::DoOnPlayers helper function (#25233)Traesh
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-02-05Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2022-02-05Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandl...Treeston
2022-02-05Scripts/Obsidian Sanctum: Fix portals not being visiblejackpoz
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (...Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-13Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-11-24Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3dShauren
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren